There's a lot of talk about whether shove is too strong or just fine. Whether resting needs to be addressed. Whether it should be turn-based or real-time-with-pause.
Perhaps put these in as gameplay options for people to select. Sliders for short rests per long rest, frequency of terrain effects like exploding barrels, shove distances, shove bonus action or action. Spectacular animations for Jump/Dash/Shove on/off, etc.
This is extra development, so probably lower priority than actually finishing the game, but consider it for a post-full-launch free update or something like that.
Personally, I like shove and turn-based as they stand and on resting I would see maybe adjusting short rests to 2 per long rest. But I would not care if other people want those turned off for their playthroughs as long they are not insisting that nobody be allowed to use the options as they now stand.
These are all preferences rather than problems and the best solution is to try to make each side have access to what they want, especially if the options are individual so you can customize.
Last edited by Thrythlind; 15/10/20 05:04 PM.