Hi,
I have been reading a lot of reviews and I gather BG III is on the right track of becoming a great game.
I hope however they will implement a correct difficulty system in the end, and this was my suggestion (apologies if it has been suggested in depth):
To have a difficulty level, very hard, where you can't save scum. If you die, you come back to the last auto-save point.
This means there will be other difficulty levels, where you can save scum, and try again at a dice roll you want to try.
But with the hardest difficulty level, we would be most in line with hardcode DnD rule, where once you make a decision, it is final.
You could also refrain from loading a quick save, that is true, but this way we would have a locked difficulty level, where you won't be having the knowledge that you can try it again, even if you don't want to. It would make the playing experience that much more enjoyable for the real DnD players.
What do you guys and girls think?
Last edited by Bantril; 15/10/20 10:25 PM.