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I agree that disengage and jump should not be merged to a bonus action.

fun fact: some goblins used the disengage (bonus?) action during combat.
I am not sure if they attacked in the same turn, its been some time since I last played.


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Originally Posted by Madscientist

fun fact: some goblins used the disengage (bonus?) action during combat.
I am not sure if they attacked in the same turn, its been some time since I last played.


Goblins can use disengage as a bonus action in the MM smile


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Just to keep the thread alive: jump to disengage feels wrong, looks wrong and therefore destroys immersion for this RPG - if anything somebody stupid enough to jump out of a melee should be punished for it by getting his spine hammered...

Last edited by Mercer; 17/01/21 09:45 PM.

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Sentinel feat is really going to be highly prized if they keep disengage the way it is.

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Speaking of the goblin disengage - I've noticed that when a goblin archer disengaged, they will often not move at all, or move only slightly, and then shoot - and checking the combat log, this shot is not made at disadvantage, despite them being next to a hostile target when they take it.

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