Hi there,
Please forgive the double-posting here as well as on GOG's forum -- I don't know what is the right place to get this to the devs.
I have a high-end late 2018 Macbook Pro running 10.14.6. I have also
loved Baldur's Gate for most of my life and look forward to BG3. I'm highly unlikely to upgrade the OS because of its loss of 32 bit compatibility, which would be a big blow to me. (I'm one of those weirdos who used to play games using VirtualPC on PPC macs in the 1990s/2000s...like, say, BG, and Age of Empires).
I didn't check the system requirements before buying BG3, and:
a) Thus didn't notice that it wouldn't work with 10.14.6,
b) Installed it anyway through the GOG client;
c) tried to open the game and nothing happened -- quickly.
I immediately did a `
' and saw this:
myusername 97484 0.0 0.0 0 0 ?? Z 10:22pm 0:00.00 (Baldur's Gate 3)
-- i.e. a zombie process (bad! bad process! evil! call a Paladin) had been formed.
I then immediately called the game directly to find out what was going on, and saw:
application requires at least OS X version 10.15.6 (10.15.6), but is being run on 10.14.6 ( 10.14.6/18G5033), and so is exiting.Abort trap: 6
Which, while disappointing, makes sense at least. However, creating zombies is a bad thing, and GOG Galaxy / BG3 shouldn't do this because they cannot easily be killed without restarting the OS. For example:
MacBook-Pro-Vega:~ myusername$ sudo kill -9 97484; sleep 2; ps aux|grep 97484
Password:
myusername 97773 0.7 0.0 4399088 864 s002 S+ 10:29pm 0:00.00 grep 97484
myusername 97484 0.0 0.0 0 0 ?? Z 10:22pm 0:00.00 (Baldur's Gate 3)
I
presume this is being caused actually by GOG galaxy not handling the near instantaneous abort after fork, but I might be wrong.
Additionally, I'd love to ask:
(a) Is there any chance whatsoever of building it against 10.14.6? Pleeeeaaaseee?
(b) Failing that, how about a linux version? I'm sure it works under Proton but my main and most powerful computer runs linux (for scientific purposes) and a native client would be amaaazzziiiing....