Doesn't water clear fire, and fire clears poison/toxic fog on flooring?
I am going to be sort of vague here, so I apologize in advance. I killed people wearing mask of terror and mask of vengeance etc in a cave behind a gnarled door that is behind a fireplace.
After you beat them there are several toxic/poison pools you need to walk by but they do a significant amount of damage. I tried lighting them with fire and it explodes and burns, but then comes back to poison/toxic. I am not sure if that is expected behavior.
I did see a flower using perception and after I use the flower nothing happened. I attacked it which set of an explosion with the toxic/poison, but again it just comes back afterwards.
I am really sorry, I cannot remember the name of the area/cabin/enemies, but I think the gnarled door and fireplace should give away the location to anyone that has been there.
I don't mind getting a spoiler or a hint. I just want to know if it sounds like the pools are working as designed or something I have done should have gotten rid of them permanently by now.
Thanks,
Last edited by angerbeaver; 18/10/20 12:14 PM.