During gameplay I discovered the following issues:
1. If any member of the party is dead, you cannot travel to camp to rest. Game gives "player cannot travel to camp" If this is the case what is the purpose of the NPC in the camp for to help with that?
2. Enemies that are in a silenced area (silence spell casted) can still cast spells
3. Enemies that are charmed, can still attack
4. Enemy AI gets confused easily when attacked from a higher elevation that they could easily access. They more or less just stand at the base of a wall and stare at it.
5. Cutscenes in camp are choppy. They finish one animation when they are talking and then jump to a different body position immediately to say their next line.
6. You can apparently jump through some walls such as in the Inn that is on fire.
7. Only some quest markers are showing up on the map; not all
8.