Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
#706674 19/10/20 01:55 PM
Joined: Oct 2020
K
Kolvaer Offline OP
apprentice
OP Offline
apprentice
K
Joined: Oct 2020
Playing on Stadia and got a couple bugs here:

1. The adventurer who is getting tortured has his neck being extended/separated away from his body during dialogue.

2. I killed all Goblin leaders and saved Halsin. After talking to him after the fight he says to meet him in the Grove. When I went to the grove, Kahga says Halsin is dead, so i check the journal, and it says Halsin died... so he died off screen???

Now what's really weird is I loaded a previous save to just before the "saving Halsin fight", and when I go into the room where I'm supposed to fight Gobbies and save Halsin, everyone's dead and Halsin is no where to be found!? I then found Halsin back at the Grove.


Joined: Oct 2020
U
stranger
Offline
stranger
U
Joined: Oct 2020
I just had what seems to be a related issue. After rescuing Halsin at the Shattered Sanctum, he died in a combat. This triggered all of the Halsin related quests (and their linked plot development scenes) to react to his death. I was able to use a revivify on Halsin to bring him back. After defeating the goblin leaders and returning to Silvanus' Grove, Halsin instructs the party to seek reward with Rath. However, Rath is too busy mourning Halsin's death.

IMO the game should either don't allow Halsin to be revivified or set a flag after Halsin's death in the related quests to trigger upon Halsin's resurrection and match the plot development.


Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5