Faking the appearance of an incorpeal undead creature.
Infringing on illusion spells.
Lure a patrol of enemies off a cliff to pursue the "torchlights" they had caught sight of in the middle of the night.
Fair
Spread throughout a room to create several points of bright bright light.
?
Fair
Startle an enemy by putting one in their face to interfere with their next attack.
Unbalanced tablerule stuff.
provide a path for an ally to follow.
Fair
support a bardic performance
Cool stuff
But yeah, I expected it wouldn't have as much functionality as it did in the tabletop
Which is the only normal thing to do here.
I think the only point that should be changed is that you should be able to do 4 separate lights. "Moving it as a bonus action" is already implemented in that it is already one, so you just cast it again. In that regard it is a slight buff, but one that works fine.