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veteran
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veteran
Joined: Mar 2020
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It's such an easy problem to fix, if Larian will do it. Just don't change leader status when a character is clicked on, only do that if a character is clicked and then moved.
And yeah, we really need a hotkey to "unchain all" or "chain all" with the currently selected character as leader. It would be nice if the game would also save my preferred party order, so I'm not constantly rearranging it. That's the problem with Larian games though.. everyone is party leaders
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veteran
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veteran
Joined: Aug 2014
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Yep they are trying to keep formation when you move someone and it looks ridiculous when they are suddenly scrambling and running in circles. And sometimes running where you really don't want them.
It's worse when you are moving someone in a tactical position somewhere you need to jump and then the rest of the party rushes to reach there using an alternate route ..triggering encounters and whatever lies in their path.
I'd like a more classic select all button when I want to move all of them.
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veteran
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veteran
Joined: Jul 2014
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If I click on a character, it does not mean I want the whole party to move around. It just means I want to click on that character!
If I move the leader, fine, move the party, but just clicking on a character does not mean everyone moves. Guess who's fighting for your right to party? Me, that's who. Follow the link and join the good fight here (or just clicking my signature): https://forums.larian.com/ubbthreads.php?ubb=showflat&Number=679414#Post679414It takes some getting used to, but I don't think it's that terrible Nope. It's genuinely the worst thing about the game currently, by a wide margin. I've hated this system since it was introduced in DOS 1 and it gets only worse the more I grow used to it and I learn about new scenarios where it becomes just annoyance.
Last edited by Tuco; 21/10/20 05:03 PM.
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enthusiast
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enthusiast
Joined: Jul 2020
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Well, we can get used to it, already doing just that. If it's a must. Takes some time to watch those character portraits and identify which is F1 now, because F1 becomes F4 if moved out, though could stay in same spot, no matter if it's linked or not.
But then we are here to help improve this game. This should count as useful feedback.
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veteran
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veteran
Joined: Oct 2020
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No, YOU are wrong - if you want one character to move then separate them from the party. It's as easy as dragging their icons off to the side to break them from the chain, lol. Either both of you ... or myself ... understanded it wrong. :-/ It seems that he didnt want to MOVE one character, just select one character to create some action ... like cast buff ... and then select original one. And what anoys him is that the second any character is choosen, all other characters start to feel urge to line up in a new formation. For example when you try to cast bless with your cleric, but then want to step into conversation with your main character.
Last edited by RagnarokCzD; 21/10/20 05:39 PM.
I still dont understand why cant we change Race for our hirelings.  Lets us play Githyanki as racist as they trully are!
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veteran
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veteran
Joined: Mar 2020
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It takes some getting used to, but I don't think it's that terrible Nope. It's genuinely the worst thing about the game currently, by a wide margin. I've hated this system since it was introduced in DOS 1 and it gets only worse the more I grow used to it and I learn about new scenarios where it becomes just annoyance. If it's the same since dos1 it's probably not the worst thing in the game
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veteran
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veteran
Joined: Jul 2014
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If it's the same since dos1 it's probably not the worst thing in the game
? Sounds like a complete non-sequitur.
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old hand
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old hand
Joined: Oct 2020
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If it's the same since dos1 it's probably not the worst thing in the game
? Sounds like a complete non-sequitur. I'm going to guess: If it was really bad, it would have been fixed well before now. No, YOU are wrong - if you want one character to move then separate them from the party. It's as easy as dragging their icons off to the side to break them from the chain, lol. Either both of you ... or myself ... understanded it wrong. :-/ It seems that he didnt want to MOVE one character, just select one character to create some action ... like cast buff ... and then select original one. And what anoys him is that the second any character is choosen, all other characters start to feel urge to line up in a new formation. For example when you try to cast bless with your cleric, but then want to step into conversation with your main character. So start the conversation, select the buffer with the "Change Character" button in the dialog window, and cast your buff? It's what I did when I wanted to boost my chance at a dialog check.
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member
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member
Joined: Oct 2020
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I honestly just miss a pause function. Thats not to start the RTwP debate, but I do not understand Larian's fascination with inability to pause your game even when you hit ESC. A lot of the movement problems can be solved with that too, or at least would be more user-friendly.
"There are three things that are strength incarnate: there is love of life, there is fear of death, and there is family. A family that loves death would have a strong pull indeed." - Tamoko
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addict
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addict
Joined: Oct 2020
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I tried to use Shadowheart to heal Astarion today.
He, my wizard, and Gale proceeded to circle Shadowheart three or four bloody times before stopping so I could target him.
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old hand
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old hand
Joined: Oct 2020
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I tried to use Shadowheart to heal Astarion today.
He, my wizard, and Gale proceeded to circle Shadowheart three or four bloody times before stopping so I could target him. Space bar is your friend. Which is funnier considering there's a thread floating around complaining about using it for everything. It will, however, start you into turns, which locks everyone in their current position.
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veteran
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veteran
Joined: Jul 2014
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I'm going to guess: If it was really bad, it would have been fixed well before now.
Which is obviously not the case.
Last edited by Tuco; 22/10/20 03:26 AM.
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enthusiast
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enthusiast
Joined: Aug 2019
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I really don't see the point of this chain foolishness. Why can't I simply select the character''s avatar on screen, or drag the mouse across multiple avatars, and click where I want them to go. This seems mind-numbingly simple design that's intuitive, but for some reason it's missing.
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member
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member
Joined: Oct 2015
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They really need to get rid of the whole chain thing and just add click and drag for selecting party members. I find the chain animation incredibly annoying. It makes me think of pulling apart monkey bread.. and then I want to go and bake and eat monkey bread. Pulling apart chains will make me fat.
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veteran
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veteran
Joined: Jul 2014
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I really don't see the point of this chain foolishness. Why can't I simply select the character''s avatar on screen, or drag the mouse across multiple avatars, and click where I want them to go. This seems mind-numbingly simple design that's intuitive, but for some reason it's missing. As I said more than once in the thread I made on this specific topic, what's genuinely baffling is that if you read the overall feedback this has to be arguably the least divisive topic on this entire forum. 99% of the user base seem to think the chain system is garbage and should be tossed aside, while the 1% of defenders STILL think it's garbage but that it could be salvaged somehow. To a limited extent. Maybe. Eventually. It was already extremely unpopular in DOS 2 and the added complexity of BG3 is only making things worse. It is really not clear why Larian is so stubborn on sticking with it. It feels like this was some pet idea that someone in a high position in the studio championed (Swen himself, maybe?) and could never let go no matter the amount of backlash.
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old hand
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old hand
Joined: Oct 2020
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I really don't see the point of this chain foolishness. Why can't I simply select the character''s avatar on screen, or drag the mouse across multiple avatars, and click where I want them to go. This seems mind-numbingly simple design that's intuitive, but for some reason it's missing. As I said more than once in the thread I made on this specific topic, what's genuinely baffling is that if you read the overall feedback this has to be arguably the least divisive topic on this entire forum. 99% of the user base seem to think the chain system is garbage and should be tossed aside, while the 1% of defenders STILL think it's garbage but that it could be salvaged somehow. To a limited extent. Maybe. Eventually. It was already extremely unpopular in DOS 2 and the added complexity of BG3 is only making things worse. It is really not clear why Larian is so stubborn on sticking with it. It feels like this was some pet idea that someone in a high position in the studio championed (Swen himself, maybe?) and could never let go no matter the amount of backlash. Or, we see things like "Shift +Fx unchains Fx character from party" where x is 1 through 4, with whatever character is in that slot being removed from the chain, able to move freely w/out moving everyone else. In combat, it's not really an issue, since TB, so everyone stays where they are until you move them anyway. I didn't struggle with this in DOS 2 because I played with a controller, and it was essentially the same as what I'm laying out here. Get the specific character, push one button, and unchained, or chained, as the case may be.
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stranger
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stranger
Joined: Oct 2020
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I agree that this has caused problems on several occasions, and for some reason the break the chain don't always work. So currently I don't think it is working optimal, but neither game breaking.
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veteran
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veteran
Joined: Feb 2020
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It takes some getting used to, but I don't think it's that terrible No, you are wrong. There are many times this has caused problems. I agree, that's totally terrible^^ I didn't struggle with this in DOS 2 because I played with a controller, and it was essentially the same as what I'm laying out here. Get the specific character, push one button, and unchained, or chained, as the case may be. Did you try BGEE or any other games like that on console ? It's not really confortable because of the controller, but it's far from being worse than the chain... Only one of those 2 systems are good with a mouse, and it's not Larian's one.
Last edited by Maximuuus; 23/10/20 07:46 PM.
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addict
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addict
Joined: Sep 2017
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+1
Annoying feature added to the already unwieldy party movement management (another is clicking image of party members only works sometimes). Particularly vexing in area with overpowered killer vines.
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stranger
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stranger
Joined: Oct 2020
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Okay what annoys me is if I cast guidance on a character the who party runs in circles. Not. Good.
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