I've only played for 17 hours, but once I discovered the broken stealth hit and run mechanic, the game became too easy. To make this happen, simply pick a ranged weapon or spell. Stay away from the enemy, start the battle. Hit it with anything, go back to a place outside it's field of view and use the hide function. The enemy will not know your character's location and will pass it's turn. All you have to do now is to repeat this hit and run and it's all over. I've killed difficult bosses using just that with a single character. It's so broken it feels wrong.
Hell you can even do that with a melee. Approach fr behind, hit the monster and use "hide" while it has its back turned to you. He will pass it's turn and you can profit. Other monsters in combat will do it too.
Obs: there are some cases where the enemy will go to random places in search of the players, but it rarely is an issue for ranged characters, so it's not too much of a hassle to avoid.
Please make all enemies search for the player. I don't want another "it must have been the wind" moment every time.
Last edited by Dartmal; 22/10/20 04:55 AM.