Larian Banner: Baldur's Gate Patch 9
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Joined: Dec 2019
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I have been pondering on the game's difficulty lately. I have come to the conclusion that this game needs different difficulty modes. That way players would have, the way they can enjoy games based on different levels of difficulty they prefer.

- Story mode for casual gamers. give players an even Edge on fights.
- Hardcore D&D ( Follows the design principles of D&D in monster design which should be default dif.)
- Larian Tactics mode,( Follows the design principles of Divinity Series with bloated hp, and such.)
- And that Ultra Extra Difficult mode for Divinity Veterans that Larian calls "challenge mode".



Joined: Dec 2019
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My current opinion the default "classic mode difficulty does not" represent D&D design but it could be that Larian Tactics mode difficulty. Current classic RPG difficulty is slightly balanced out of D&D damage scaling and it's game mechanics ideas.

Look, I'm not suggesting this because I'm an "angry old D&D purist fan ragequitting on difficulty, far from it." I'm suggesting this because I want to improve this game, and I really do want to give that feedback on What's in my mind to improve the game. Toning down default difficulty would make the game enjoyable for many D&D fans.

In Baldur's Gate when I open it I want to play D&D with Baldur's Gate's epic saga Story. Currently, when I open the game I get Divinity 3 that has D&D mechanics but it currently feels that game is like having a Murderous GM that has toned game difficulty to create Overpowered encounters that you have to cheese to win. I don't want that I wanted to play D&D.

And if you really want to give these Overpowered encounter designs that is barely possible to, cheese with all these puzzle mechanics, you can save that kind of design in the following suggested difficulty modes so your "Divinity fans can have the challenge they crave.

I have played both Baldur's Gate and Divinity, -series. Baldur's gate is slightly more "easier series because it's more mainstream." But if you really want to give players a challenge, give it in more. in your Challenge difficulty modes.

Last edited by AranSIRE; 24/10/20 08:43 AM.
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Somewhere in the save files, you can actually find a variable "difficulty" which is set to "2", which would likely imply that this is some middle ground difficulty or hard mode depending if we count from 0 or 1. In any case, an easier difficulty setting will surely be available later on


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