Didn't manage to post last weekend as we had D&D and we play for like 10 hours.

I have found several more bugs that I wanted to report:

- We casted a spell just before entering combat but the spell's duration did not take effect from the turn-based part of combat, so it just fizzled and we didn't benefit from it at all because its time ran out since it was running on a regular timer (instead of turn-based)
- After skill checks, there is a D20 symbol stuck above player's heads and NPCs heads as well
- Cannot cast scrolls from the bar - sometimes they disappear and sometimes they just don't work - but it works if you cast it from inventory
- The Goblin at the Windmill scene kicked the rest of the party, aside from the person he had in combat, out of the conversation and combat initiated immediately, but he was still in conversation with the player who then could not be in combat until the conversation was over
- Rolls do not add bonuses. Goal was a 4, rolled a 3 but should have been adding 3 to it so it should have succeeded but the roll failed; if there are negatives being added, they should be explained the same way the bonuses are explained so that we can make educated decisions smile
- Had Hunter's Mark on a character as my ranger, which requires concentration. I knew that casting Faerie Fire (I am playing a Drow Ranger now) would cancel the concentration for that, which was fine and made sense. When I casted Faerie Fire it took the spell slot, took off the Hunter's Mark and did absolutely nothing - no rolls/no saves.. it's as though I didn't do anything at all. Wouldn't let me try to cast it again either, because it used my bonus action.
- When we separated the controlled NPC from the Player's character, there was a loop to join combat that happened nearly 20 times and then it finally stopped
- Get black screen when clicking into a conversation that ends at the same time, instead of it just ending the conversation. Have to hard-close the program and completely go back into it or it will just sit on the black screen
- When trying to take a long rest, one PC initiated it, the other PC never got the popup. Tried again and the popup showed up but when we went to go into the long rest, the host (who had initiated the long rest) got a black screen and was then kicked from the game. Unfortunately we lost about 30 minutes of gameplay because hadn't thought to save and we weren't expecting a hard crash, and since he was the host it kicked me out of the game too.
- Trap Disarm doesn't seem to work? I click the trap disarm kit and try to disarm a trap but nothing happens. It doesn't get used but it's as though I didn't even try to use the item. was trying to use it from my bar, didn't think to try it from inventory to be honest.
- Is Bless a cone? Is there any way to allow the caster to select which characters they want to affect by this instead of having it be a wonky selection option? I wanted to include everyone but me when I was playing my cleric but it wouldn't allow me to do that and then I ended up excluding our Wizard, whom I really wanted to have it in the first place. Could this be set up to work like Magic Missile? I think that would go over a lot better!



Thank you!