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Joined: Oct 2020
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Saberem Offline OP
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I kept failing the perception check in the ruins so I checked the combat log and it seems each character gets their perception modifier cancelled from their perception check but I can't find the reason for it.

Does anyone know the reason why?

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It is because Perception basically IS Wisdom and Proficiency modifier by itself.

You don't level skills in 5e, there is no some sort of unique Perception score that is not actually a combination of Wisdom + Proficiency (unless given by item or spell explicitly, as in +1 Perception item)

The way they make calculation is 3.5 style, which is a bit silly, but not wrong.

The way it should read is: Skill Check: 11 (1d20) +2 (Proficiency) + 2 (Wisdom) = 15... OR Skill Check: 11 (1d20) +4 (Perception) = 15. I imagine they are not quite sure yet how to write it in such sense that it makes mathematical sense and both tells you that Perception based on WIS+Prof is in play, so they do this. Silly, but not wrong in the end.

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Leveling skills was fun though. Having a rogue with 27+ sneak was amusing.

No, I don't know how she did it. Yes, it was ridiculous. Pumped the crap out of it, even her party had no idea where she was half the time. Never picked locks or looked for traps. Always kicked in the doors. Lol

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Gaidax is correct. Not sure if it is explained well. Wisdom bonus + Proficiency = perception modifiers. So they are showing you that you have a +2 and a +2 for a total of +4. But in all rolls, instead of adding those bonuses to your roll, they subtract them from the DC. Like lots of other things, the log needs a LOT of improvement. Many things are not shown, confusing or wrong. IMO this one is confusing and wrong, but the ending result is accurate.


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