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What do you think about being able to customize origin characters even when your main character is a custom character ? (Origins will be companions in your playthrough)

I'm not sure what is related to the main story and their background stories in their "character sheet", but that could be awesome to be able to custom them.

When you start a game you customize every future companions as you wish.

- Abilities
- Background
- Model
- Proficiencies
- Sublclasses
- Race
- Colors
- ...

Just delete what can't absolutely be modified because of Origin stories.

Doing this before the game begins implement them in the world like they are. It's not like if you're going in front of a mirror and "respect".
It's less immersion breaking and you have to focus a bit on your whole team as soon as you create your team...
Like mercenaries, but with a real consistency and a real story. Origins companions, in a way.

Do you think it should be difficult to let us change the model and their look ?
It is obviously hard to change Lae'Zel because her race is clearly a part of her story. But what about her being another class that can wear 2H ?

Anyway I think it could be a good idea. Everyone could create a sort of custom companions that aren't flat mercenaries.

Last edited by Maximuuus; 10/11/20 09:53 PM.

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Umm, Gale is wizard, Shadowheart priestess of Shar and Wyll as Warlock. Their classes are part of their stories, and race may play a role as well not only for Laezel lub also for SH, as she has her past burried and in the Hag's mirror cutscene she can choose to show her parents-guess that's some hint. More freedom for Astarion only really.

Last edited by Verte; 10/11/20 07:20 PM.
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If origin characters are to be a thing I would want to be able to change their sex. As a rule I don't play male characters. Other than that I don't care.

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I hope there will be some sort of companions customisations. Best case scenario we'll get some sort of mirror mechanic. But I also think the worst case scenario (no customisation whatsoever) is a possibility. I actually think class is the most problematic aspect, since all the companions (except maybe Laezel and Astarion) have a direct connection between their character and their class.


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I would like to be able to customize their ability scores, skills, origin, starting spells and cantrips. Their current stat distribution is terrible making gameplay more frustrating that it needs to be. I'm more into optimised builds so if Larian won't allow their customisation I'll be doing full custom party.

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Eh, I played with the "play as an origin character" mod and stopped playing pretty quickly. It annoyed me to have 'my' character saying things I didn't want her say. Keep the focus on the custom character and make them as interesting as the origin characters.

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Originally Posted by KillerRabbit
Eh, I played with the "play as an origin character" mod and stopped playing pretty quickly. It annoyed me to have 'my' character saying things I didn't want her say. Keep the focus on the custom character and make them as interesting as the origin characters.

I'd really prefer this approach as well, in case "we can't have everything and have to choose".

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since its a storybase game, i must admit that a bit of freedom could be fun on certain point, but its still a video game with code line and not player talking around a table, so it has to be limit for what they are program to do . so ....

class, race, backstory got to be fix.

appearance could be changed. its not like if shadowheart have black or white hair change a lots, i dont know the whole story but , unless theres info (book,random lore) talking about them without naming them, i dont think its a huge matter
subclass can already be chosen(except for wyll since the choice of warlock is at character creation, but storywise , he need the devil class. and the pact of chain is the only avalaible pact right now)
ability, base on a point buy is kinda good on a ''general'' view, but for more team customization, it would be great to be able to place them ourself, if you want a tanky or a caster shadowheart or a archer laezel.

and character sex : might be more heavy for the programing team if theres instance where they are threat base on their sex. like romance scene, but im not far enough to provide a answer for that point.


if you REALLY want a custom team, i must admit that a ''mercenary board'' thats let you hire/buy mercenarie that you create could be interesting, but right now, i think that you can create a multiplayer game with your friends, let them create the character you want, launch the game, and then, they quit, leaving you with a fully custom nonstory guided team.


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Originally Posted by Verte
Umm, Gale is wizard, Shadowheart priestess of Shar and Wyll as Warlock. Their classes are part of their stories, and race may play a role as well not only for Laezel lub also for SH, as she has her past burried and in the Hag's mirror cutscene she can choose to show her parents-guess that's some hint. More freedom for Astarion only really.


And what about their abilities, their proficiencies, their main and secondary color, subclass ? Priets of Shar isn't related to her divine domain according to the lore, am I wrong ?

Wyll as a warlock is not a problem. Ok, he's a warlock. What about the other things ? No one knows, exept Larian I guess, but I think there are still a few things we could do right at the beginning.

Originally Posted by KillerRabbit
Eh, I played with the "play as an origin character" mod and stopped playing pretty quickly. It annoyed me to have 'my' character saying things I didn't want her say. Keep the focus on the custom character and make them as interesting as the origin characters.


Yea I agree, I won't ever play with an origin character as my main, but I guess it could be interresting to be able to custom our companions as much as possible, even if they have a personnality (>< mercenaries)

Of course the main focus should be our custom MAIN character. I guess no one would disagree.

What I suggest is just to allow us to create """mercenaries""" as much as possible, but with a real story and background. The best custom companions you would never dream of. Origin companions, the new Larian concept grin

Last edited by Maximuuus; 10/11/20 08:17 PM.

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I agree with killer rabit. Better work on custom characters. And offer a quest for them. Same as the origin ones.

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The only things I can see them letting us change would be their ability scores, starting spells, and maybe skill proficiencies.

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Originally Posted by Firesnakearies
The only things I can see them letting us change would be their ability scores, starting spells, and maybe skill proficiencies.


That would be way more than nothing, but I think subclasses aren't a problem too. About models I think it's impossible if there are in videos.

I think it would be ok for dialogs and other cutscenes.

Last edited by Maximuuus; 11/11/20 09:39 AM.

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Some origins would allow more changes than other. For example, Astarion defininf trait is that he is a vampire. But he could be female, any character class, with any stats and, basically, any skill set and it would work the same. Laezel could change everything but her race.

Gale, could change race, stats, sex and even background. Everything but his class. Same with Wyll, who could be any race, sex, and have any stats as long as he remains a warlock. And same with Shadow heart, who only needs to remain a priest of shar.

But as someone pointed out, that might affect scenes and add extra work that it would be better used in custom characters.

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Originally Posted by EMC_V
Some origins would allow more changes than other. For example, Astarion defininf trait is that he is a vampire. But he could be female, any character class, with any stats and, basically, any skill set and it would work the same. Laezel could change everything but her race.

Gale, could change race, stats, sex and even background. Everything but his class. Same with Wyll, who could be any race, sex, and have any stats as long as he remains a warlock. And same with Shadow heart, who only needs to remain a priest of shar.

But as someone pointed out, that might affect scenes and add extra work that it would be better used in custom characters.


I don't really know how it work, but I think most of the scenes are rendered in real time while playing.
The only video is the intro cinematic that only show Lae'zel. There you can't change anything.

But whatever the head of Gale or Wyll's hair (or anything related to their model), it shouldn't add any job to Larian if they had different models for dialogs, cutscenes and such "cinematic".

Maybe someone who knows about the subject could tell us.

Keep in mind that we don't know the entire stories. Actually none of us can really know what is possible or impossible to change in relation to their stories... But I guess there are a few, and not always the same for every character (which is cool).

Their sex is definitely not something easy because their voices should change.

Last edited by Maximuuus; 11/11/20 10:42 PM.

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Originally Posted by Maximuuus
Priets of Shar isn't related to her divine domain according to the lore, am I wrong ?

Different gods provide access to different divine domains. At least the should. And I highly doubt that Shar would provide life or light domains. So until we get more domain options Shadowheart probabli is stuck with trickery.

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Originally Posted by Dastan McKay
Originally Posted by Maximuuus
Priets of Shar isn't related to her divine domain according to the lore, am I wrong ?

Different gods provide access to different divine domains. At least the should. And I highly doubt that Shar would provide life or light domains. So until we get more domain options Shadowheart probabli is stuck with trickery.


Oh yes of course.
Shar is locked but maybe we could still choose between a few PHB divine domain. (If I'm not wrong there are 7 domain in the PHB).

Keep in mind that the game is in EA while suggestions are made for a final product.


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