Larian Banner: Baldur's Gate Patch 9
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#734049 14/11/20 04:58 AM
Joined: Jun 2019
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Am I the only one noticing this, this was not happening in the first release. Lately the enemies are taking forever per turn to decide what to do, SO ANNOYING FFS


DRAGON FIRE-AND DOOM Dragons? Splendid things, lad-so long as ye look upon them only in tapestries, or in the masks worn at revels, or from about three realms off...
Astragarl Hornwood, Mage of Elembar - Year of the Tusk
Joined: Oct 2020
Location: Savage North
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I have this issue, in big battles.

And it is immensely worse with enemies that do nothing during their turn. Like frightened tieflings.

Because you see, enemies who have something to do sometimes need a bit of thinking time, but then they do their thing. Those who do nothing during their turn though ? It's as if they know they're screwed, so they will use dirty tactics like playing the clock to make sure you hate all the time that separates you from being given the victory.

Joined: Oct 2020
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I notice this when the enemy NPC encounters some kind of pathing glitch. They can't find their way to you so they just keep trying to move unsuccessfully - I think the game is actually attempting to safe guard with a set time limit on this kind of thing....it's still annoyingly long and it's worse when there is 2 or 3 of them in a big battle - i could brew a pot of coffee before it's my turn again.


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