Larian Banner: Baldur's Gate Patch 9
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#741033 03/12/20 10:52 AM
Joined: Oct 2020
fallenj Offline OP
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OP Offline
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Joined: Oct 2020
Just got on to see if anything changed in character creation to intro area before bed last night. So here's the quicky bug report with pictures:

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Halfling and maybe other races swapping hand placement on staff from top green area to bottom (Like it doesn't know which one to hold the staff at (halfling staff seems a bit big also).

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Npc on chair had a episode again after death...

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Used disguise self to turn into a Gith in the beginning area and accidently caught on fire from the side rubble. Walked a bit and died, instantly got popped out of disguise and continued to do death saves standing up.

Last edited by fallenj; 03/12/20 10:53 AM.
fallenj #742885 07/12/20 04:48 PM
Joined: Oct 2020
fallenj Offline OP
old hand
OP Offline
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Joined: Oct 2020
I'm just going to post additional bugs I run into under this thread, instead of making additional ones.

Aunty Ethel dialog gets cut off at the end along with Mino I think his name is (Gnome at the druid gate), presuming this happens more later on.

First sneak attack came up as four attacks, three after npc died.

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Traded items to a merchant and items sold came up as numbers after transaction. Merchants inventory and pending trade area is cut off by scroll bar. Along with black background for animated characters not fitting properly behind ui elements.

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Celcie: I saw a creature in your thoughts. A devil? A demon?
Wyll: Keep at it, kid.

Dialog seems edited in a bad way, that line was before you started talking to Wyll, now its in mid convo. It's like someone went through your dialog and made sloppy edits, I got this feeling in the intro ship but couldn't figure it out. Took Wyll's lines to make it extremely clear.

Besides the sloppy edits, there is a pretty bad delay on passive rolls and during conversations each scene / animation snaps to the next. Character movement does not flow. Example, npc reaches for a potion on a table, snaps to the table then snaps back holding the bottle at you, like animations were cut out.

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Not a bug but it would be nice to zoom in and out and rotate up and down to get a full view of the item.

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The reduction on Shadowhearts Strength leaves Str. based interactable harder to manage. Forcing you to use Lae'zel, one of the companions not active currently, or going a str yourself, there was nothing wrong with SH original stats.

Minor Illusion is a over used, Shadowheart, Wyll, and Astarian all have it.

Last edited by fallenj; 07/12/20 04:56 PM. Reason: Had to look up name of ability

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