Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
Joined: Oct 2020
apprentice
OP Offline
apprentice
Joined: Oct 2020
SLIGHT SPOILER

If you go to the goblin camp and convince Minthara to invade the grove ( with the purpose of betraying her and defending it) - once you kill her and her troops, it makes no sense that if you go back to the goblin camp, its now hostile, when it was not before.

Joined: Dec 2020
member
Offline
member
Joined: Dec 2020
Umm, makes perfect sense, she was/is one of three Goblin leaders.

Joined: Jan 2017
G
addict
Offline
addict
G
Joined: Jan 2017
Originally Posted by bullse
Umm, makes perfect sense, she was/is one of three Goblin leaders.

...who was killed far away from their camp. How would they know 1) that she was killed at all and 2) that the player betrayed her?

It would make a lot more sense if she made a point of sending a runner (that you could try to intercept) back to the goblin camp with the news and sending for reinforcements or something. Though Minthara seems sufficiently overconfident that she probably wouldn't do that.

Last edited by grysqrl; 01/01/21 08:44 PM.
Joined: Nov 2020
Banned
Offline
Banned
Joined: Nov 2020
I wish there would be a more elegant solution to just kill them all.
Like poisoning them and them villain-laugh while they croak pathetically.
Swiping Selunes temple clean with the Goblins blood was also fun of course.

Joined: Dec 2020
member
Offline
member
Joined: Dec 2020
Originally Posted by JustAnotherBaldu
I wish there would be a more elegant solution to just kill them all.
Like poisoning them and them villain-laugh while they croak pathetically.

It is, afterall, a hack n slash game, and in most cases, things must die. At any rate, you can poison the goblins in the central part of the Goblin Camp (there are videos on this) but poison those on the inner Selunes Temple, no or not that I have seen anyways.

You can do a playthrough where the Gobbos never actually attack Druids Grove cause you opted to not progress the story that far OR you could kill Minthara (because Minthara leads that attack, not Droz or Priestess Gut) and leave Droz and Priestess Gut alone given the goal is to prevent a Gobbo attack on Druid's Grove if you are on the Druids/Tiefling side and then just go off doing whatever you want in the Underdark, etc.

Just throwing ideas out there. Me, personally, other than Druid's Grove and the Myconid Colony, I kill everything, but hey, that just me and the game I play. heh

Last edited by bullse; 01/01/21 10:05 PM.
Joined: Oct 2020
journeyman
Offline
journeyman
Joined: Oct 2020
Keep in mind they are linked via the Absolute. Big things like "Those jerks just sold us out!" and "OMG, I'm dying!" probably get shared between them. wink

Joined: Jan 2017
G
addict
Offline
addict
G
Joined: Jan 2017
Originally Posted by Thieves Rule
Keep in mind they are linked via the Absolute. Big things like "Those jerks just sold us out!" and "OMG, I'm dying!" probably get shared between them. wink

Then let's see evidence of that! We don't know what "linked via the Absolute" means. This would be a great opportunity for our characters to learn a little bit about what they're up against.

When we get back to the goblin camp, have one of those goblins tell us that they know what we did. Have the narrator mention that they're clearly waiting for us (have them prepared instead of still getting drunk). Have one of our companions comment on the fact that these goblins seem to have figured it out so fast. Hear Minthara send up a call to the Absolute or use sending or something. There are so many ways to make this make sense. The assumption that if you come to blows with one member of a faction means that every other member of that faction instantly knows what's going on (and I imagine this isn't just a thing with the goblins) is lazy storytelling.

Joined: Oct 2020
apprentice
OP Offline
apprentice
Joined: Oct 2020
Maybe. but i had one playthrough where i killed her and her minions INSIDE her room (not in stealth) at the goblin camp and the other goblins didn't see it so...no one else activated. That run, i managed to kill Gut and Minthara in a small skirmish without alerting the entire camp. Besides - the game doesn't act like they're connected like the borg so if i kill outside the camp, then the camp shouldn't go hostile.

Joined: Oct 2020
apprentice
OP Offline
apprentice
Joined: Oct 2020
Still a reach- the game doesn't portray it that way at any time, and I've had playthroughs where i fight her and her minions inside the camp in that room without activating anyone else besides them after she's dead, it just doesn't make sense. besides they can speak to someone they can see with the tadpole like the pc can - at no instance does it ever seem indicate hive-mind or long distance communication

Joined: Jun 2020
veteran
Offline
veteran
Joined: Jun 2020
Originally Posted by Thieves Rule
Keep in mind they are linked via the Absolute. Big things like "Those jerks just sold us out!" and "OMG, I'm dying!" probably get shared between them. wink


We have quite compelling evidence to suggest that that's not the case, currently. In particular, if you kill Minthara first, neither of the other two go hostile, and can still have conversations with you - they will still reference her as though she's still alive. the same goes for if you kill Gut first; any reference to her from the other two remains as it is - Dror Ragzlin even sends you to speak to her if you say you're sick, completely unaware that she's dead, one room over. So far, direct connections seem to be specifically deliberate actions; they have to choose to connect, and it also seems to require that they be at least close to you, if not looking directly at you.

I do agree with grysqrl; if they want to demonstrate integrated communication between the leaders even over long distance, then they need to show us some supporting evidence of it, to ground it in the world.

Joined: Oct 2020
Location: Liberec
veteran
Offline
veteran
Joined: Oct 2020
Location: Liberec
And how about there is nothing so magic, so mystic and so deep about that ...

When you dont betray Minthara, when you raid the groove with her, and when you kill them all ... after celebration ... she attack you.
And then, if you manage to talk her out ... and convince her that she really dont want to mess with you, she tells you litteraly:
"Do not return to the goblin camp, as far as they know you were destined to die tonight."

So, when you take that information to context ...
Both goblin leaders at least, and possibly every single goblin knows, that you leave with Minthara to find, and raid the groove ... where you either die in battle, or will be dealt with by herself personaly.
Anyway, there is no outcome, where you can get back from that raid alive and well, and being welcomed.

So this in mine opinion makes perfect sence ... but there actualy is a odd permutation!
And its when you DONT betray Minthara, you raid the groove, you loot every single corpse you can, and then you teleport in goblin camp to sell those things ... i admit that last time i did that was before patch, so that may be solved by now ... but when i did that, goblins were friendly.


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
Joined: Dec 2020
enthusiast
Offline
enthusiast
Joined: Dec 2020
Originally Posted by Thieves Rule
Keep in mind they are linked via the Absolute. Big things like "Those jerks just sold us out!" and "OMG, I'm dying!" probably get shared between them. wink

You don't communicate with other tadpole hosts from miles away - you do it when they are at a normal social distance. While it might be possible to improve that ability, it seems unlikely.


Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5