Larian Banner: Baldur's Gate Patch 9
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Ok first of all I been DM'ng for about 18 years now been playing D&D for geez maybe 20+years anyway the game has potential to be absolutely amazing and in general just mind blowing trend setting if done right here are my suggestions.

1. Allow a party of 6 not 4 in 98% of D&D campaigns especially 5e its almost standard to host a party of 6 unfortunately party of 4 is rare and almost non existent now.
2. Add more NPC characters or allied characters.
3. The lag is ridicule's I know it is early release but it almost makes the game unplayable.
4. Relationships need to be much more in depth and realistic and more graphic in my opinion realism is key.
5. Add all the classes and races that are played in D&D.
6. Many of the quest need to be more balanced some you get no map mark or hints that are relevant so extremely difficult to complete.
7. 80% of the traps my rogue can not disarm or even notices.
8. Romance options are very very limited trend set this and change that make it much more unlimited.
9. Use alignment much more efficiently like it actually means something.
10. Also there needs to be a system in place where if your talking and you have a option to use a skill like persuasion or intimidation exc that other party members that are more effective in that skill set step up and say maybe I should handle this or something like that because come on your a party it should not just rely on you this is with any type of skill check or skill use in game.
11. Also trend set you are all traveling and battling alongside one another relationship building should play a huge role in the game, maybe you are not liked by a party member does not mean the other party members might like one another more basically make character development a huge factor not just with you but everyone in your group or at camp together.
12. D&D is all about choices that make a huge impact on the world the DM created around them this goes for shop keepers as well if you continue to go to the same shop keeper over and over at some point a relationship builds between you and them could be good or bad all depends on interaction.
13. I enjoy dungeon crawling but a open world is much much much more efficient and fun in my opinion it also is a huge factor in D&D 5e open world is the way to go now days.
14. Also there's a lot of issues with loading saves I had it crash on me multiple times trying to load a save or fast travel, allies I added to the party not going with me when I traveled or left camp others not following when going somewhere others stuck in a previous area.
15. Also we should be able to build up our camp with cool stuff like trophies or statues nice beds and tapestries and so on you should allow us to create our own keep or guild or base and so on.
16. I have waited for a game changing game created for customizable options and relationships building your own army or guild and so on a true D&D video game would be absolutely ground breaking and amazing phenomenal.
17. Much much much more Lore and quest and storylines would be astounding.
18. last thing I can think of is the modifiers on dice in 5e you add your bonus to whatever you roll not take it away from the roll this should definitely be fixed.

Lastly I am no game designer but a huge D&D person yes so I don't even know if any of this is possible to put in a game but I am giving you guys my honest opinion and my own thoughts keep up the amazing work and thank you for all your hard work.
Sincerely
Shane Garvin


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Well first of sir I have played D&D Pen and Paper also so I have experience.

"
1. Allow a party of 6 not 4 in 98% of D&D campaigns especially 5e its almost standard to host a party of 6 unfortunately party of 4 is rare and almost non existent now.
"
I do not think this will happen at least not in chapter 1 anymore and doubt it will happen in full release.
They likely would not want to rework the challenge for 6 level party. DOS2 had 4 characters. There are classic D&D books with a party of 4 or less. In addition sometimes you can get help from NPC characters or allies.

I will not get disturbed if they increase party level to 6 characters, but I told that I find it very unlikely they will change such specially to chapter 1 because that would need serious rework of challenge for encounters etc.

I can agree that since BG1 and BG2 had 6 characters it would make sense to have 6 however I do not believe it will happen in this game at least not chapter 1 anymore.

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"5. Add all the classes and races that are played in D&D."
I do know that plans is to include all Cleric domains in PHB that might give you an hint what might get added.

I believe we can be content if for release they add all the stuff in PHB (Players Handbook).
An expansion totally separate from release is of course another story what might be added realistically.
In addition maximum level at full release is likely 10 which will of course affect much what need to be added though of course we could example encounter a 15 level NPC.
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"6. Many of the quest need to be more balanced some you get no map mark or hints that are relevant so extremely difficult to complete."
I am looking for the challenge level above Normal seriously. I killed all the Goblin leaders (I was level 3 then shortly after that got to level 4) slaughtered whole courtyard of Goblins (as level 4 then) WITHOUT using Druid Halsin help for that on first try no load needed.

That being said. I am all for that players that have problems will also get an Easy difficulty settings at release that Alpha setting is at Normal.
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"
13. I enjoy dungeon crawling but a open world is much much much more efficient and fun in my opinion it also is a huge factor in D&D 5e open world is the way to go now days.
"
I do not want this to be open world sandbox game as Skyrim which I hated like all Elder Scrolls games.

Clear quests and sidequests..,
In addition I like Horror theme and loved to go to the Crypt with a level 2 party
.

Do not get me wrong. I am not looking for Diablo style Dungeons only stuff.

However fairly big open world is fine and it would be great with a bit more immersion day&night cycles , weather effects etc. as long as it has clear quests and sidequests and not some huge confusing sandbox game like Elder Scrolls.

The rest of your points I have nothing to add to those sir means I am pro for them or neutral.

Last edited by Terminator2020; 05/01/21 11:19 AM.
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I do think that a six men party would make for a better game, but I'd refrain anyone from using a dubious, spurious argument like "People on pen&paper sessions are used to X or Y".
That's irrelevant, honestly.


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN
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Originally Posted by Tuco
I do think that a six men party would make for a better game, but I'd refrain anyone from using a dubious, spurious argument like "People on pen&paper sessions are used to X or Y".
That's irrelevant, honestly.
Not sure if irrelevant is right word ...
Maybe it have lower relevance, but i dont think it have none.

After all, it was specificly told by Swen that people should be able to re-create their favourite tabletop characters ... so there should be at least minimal support to also re-create their whole tabletop group. smile

I agree that its not priority, but to say that its irrelevant seem also a bit harsh. :-/


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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Originally Posted by Tuco
I do think that a six men party would make for a better game, but I'd refrain anyone from using a dubious, spurious argument like "People on pen&paper sessions are used to X or Y".
That's irrelevant, honestly.

Rare point of disagreement. 5th edition is popular for many reasons and one of the reasons is that critical role has show us how fun a tabletop game can be.

Oh course faithfulness to TT is a factor to consider.

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Originally Posted by KillerRabbit
Rare point of disagreement. 5th edition is popular for many reasons and one of the reasons is that critical role has show us how fun a tabletop game can be.
Sure. I just don't see how that has anything to do with what I said?

The point is that you can play your tabletop sessions however you like.
Because if that point had any merit, then so it would the opposite one "4 players is considered the default party size for tabletop D&D".

Except both are irrelevant. The argument for a six men party is that it works better for a videogame (for reasons we have already argued like half million times at this point), not that "Most tabletop players do it".

P.S. My second argument for a six-men party is that allowing one would also force Larian to acknowledge that their control scheme is absolute trash tier and NEEDS to be changed, anyway.

Last edited by Tuco; 05/01/21 10:40 PM.

Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN

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