Just started early access and have 2 feedback points so far. Don't know if they've been mentioned already, but better one time too many than none at all right?

1. I would like to see the path ahead of the abilities each class gains per level. So you can plan ahead e.g. for multiclassing.
2. Save rolls in combat only display above character heads when you miss. The suspense of the dice roll is gone this way. Please display the roll of the saving throw first and then do the character animation when the spell or ability hits or display that it has missed altogether.