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I found this to be a huge problem with D:OS2's character customization and was hoping it wouldn't be the case with BG3 what with the new face scanning tech. Sadly, aside from the default heads, all of the face options appear be European/Mediterranean looking of ages ranging in the 30s-40s. Humans in the Forgotten Realms have always been portrayed as the most visually diverse race with influences from a multitude of real world cultures and I find that this is just not adequately portrayed in the game.

From what I've read, the way Larian created all their head models was from scanning 40 different people and tweaking the models to create 150 unique faces. I understand that, being a Belgium-based company, it might be expensive to hire and fly out foreign models/actors to create more, especially during the current times. However, I was looking through the head options of the other races and found some pretty good ones that would be easy to tweak and add to the human pool for more ethnic variety.

West Asian Female
[img]https://imgur.com/a/wOGUDry[/img]
African Female
[img]https://imgur.com/a/vvms9N6[/img]
East Asian Male
[img]https://imgur.com/a/yGh9asp[/img]
Polynesian/Indigenous Male
[img]https://imgur.com/a/4nbqtwF[/img]

Hopefully, when the global pandemic dies down, Larian will consider scanning more people. However, it would be very simple for them to tweak these heads using their modelling tools and include them as human options in the near future.

Last edited by Fartlord232; 28/02/21 12:33 AM.
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They had a pretty extensive skin color palette, as well as hair. Although they had limited face customizations, considering this game is only in EA, I think it would be a little premature to judge them on diversity points for the character creator. Even still they offered a few different race customizations, and I am sure there will be more in the final release.

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Originally Posted by Pandemonica
They had a pretty extensive skin color palette, as well as hair. Although they had limited face customizations, considering this game is only in EA, I think it would be a little premature to judge them on diversity points for the character creator. Even still they offered a few different race customizations, and I am sure there will be more in the final release.

I'm not making any judgements, I like and respect Larian Studios immensely. I'm just putting it out there so that it doesn't get overlooked considering the scope of the game. Skin color is only a minor aspect of ethnic variation. There are many combinations of eye, nose, mouth, cheek and jaw shapes/sizes that could be represented. A lot of the faces look kinda samey and indistinct. The hair and skin options are great, though I wouldn't say no to more.

I enjoy designing/playing a variety of characters in these types of games, making up head-cannon origin stories based on different backgrounds and such. I'm not really a self-insert kinda guy so I appreciate it when games give you as many options to choose from. I feel like that is a huge part of what makes DnD great and Larian could definitely do more to show that for this game.

Last edited by Fartlord232; 28/02/21 01:04 AM.
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Originally Posted by Fartlord232
Originally Posted by Pandemonica
They had a pretty extensive skin color palette, as well as hair. Although they had limited face customizations, considering this game is only in EA, I think it would be a little premature to judge them on diversity points for the character creator. Even still they offered a few different race customizations, and I am sure there will be more in the final release.

I'm not making any judgements, I like and respect Larian Studios immensely. I'm just putting it out there so that it doesn't get overlooked considering the scope of the game. Skin color is only a minor aspect of ethnic variation. There are many combinations of eye, nose, mouth, cheek and jaw shapes/sizes that could be represented. A lot of the faces look kinda samey and indistinct. The hair and skin options are great, though I wouldn't say no to more.

I enjoy designing/playing a variety of characters in these types of games, making up head-cannon origin stories based on different backgrounds and such. I'm not really a self-insert kinda guy so I appreciate it when games give you as many options to choose from. I feel like that is a huge part of what makes DnD great and Larian could definitely do more to show that for this game.

In today's environment, I don't think any game developer would NOT make sure there was a diverse selection screen for races etc. I am sure it just hasn't all been modeled out yet because of all the other stuff. I doubt anyone will over look it though, it is a pretty big thing to modern games. But I have also noticed that even in EA, Larian has made diversity present even in non human races. Such as tieflings with the facial features of multiple races of people of color. Same with elves, and yes even seen it in the humans as well. So not sure where "Larian could definitely do more to show it in the game" as you put it. I have seen multiple NPCs that represented different races, as for the character creator, most EA have a limited selection.

Last edited by Pandemonica; 28/02/21 01:52 AM.

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