These are things I personally feel could improve the quality of life as well as general options that would be nice as an added feature.

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Quality of Life
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Being able to drag body's...I use to do this using Lae'zel in prior patches. However this has become more tedious in patch 4 as a note. A character with 15 - 16 str should be able to move another body of a human being / skeleton of similar size / weight. Throwing bodys has always been useful for moving them around but seems this was toned down reciently to get at other bodys under corpses or for what i used it for with skeletons which should not be that hard to move to get them into a corner a human skeleton does not weight that much overall that you could not move it.

Love the Gith weapons that were added it would be nice to be able to loot more weapons and armor from characters that have unique appearances. Such as more druid armor options from the druids of the grove / shadow druids. As well as additional Gith armor / weapon looting would be nice from the gith at the end. I would loot there armor if I was in a campaign especially if it was better than what I was using.

Cosmetic dye for armor would also be a nice addition as a quality of life feature being able to dye your armor to different colors. Other than having to be brown. Having dye for gear would be a nice feature to add to adjust the color of the gear it would also be nice to have an option to change the color of your d20.

Rolling methods for characters at the start of the game would also be a nice option which is present in solasta but not in bg 3 the option to choose to roll would be a nice feature even if it was limited to the number of attempts. Just to even out with some characters who are above average already present.

Some additional hair options for characters and voice options / builds would be nice as well rather than being stuck with a generic build to your character. Having a character with a higher ability score in str / dex or with hopes we see the barbarian a stronger build being added would be a nice option to see. Some slight variety to height / weight. Additional voices rather than just 2 male 2 female. (These are less rush in early access but it would be nice to have some more choices for character design its one of the most enjoyable features in most games.

Its already been discussed a dozen times but having the ability to get to 6 party members would also be a good edition with the larger scale fights and by lowered experience even if you kept multiplayer limited to 4 players but allowing those players to bring along 2 of the companions would still be nice counter balanced with a regular game allowing 6 characters it would let some companion story still be a factor while letting players play through the story. In similarity mercs which were mentioned prior to the game release being added again another nice option to have currently with my play throughs i have been getting friends to make additional characters so i can access than via multiplayer but its a pain in the butt to do as oppose to just having a merc option built in to the start of the game.

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Mixed Bag
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I would like to see the level cap raise to 6 in early access since thats the most we could possibly reach currently being able to get those extra 1-2 powers would be a good way to balance check the classes as they are added and would probably be the nicest patch progression to see.

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Balancing - Needs Fixing
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Its been discussed for a long time the beast master ranger needs improvement as being probably the weakest subclass option currently released a way to progress your animal companion would be a nice options for the ranger but thats a seperate subject to be looked at with the rangers current work in. Currently right now the ranger feels under tuned a little bit in early access.

Hopefully with the next patch while the druid was nice getting some additional subclasses added in along side a class would be a bigger booster to what we got with the druid some of those subclasses your not adding in additional dialogue even your just expanding the base class line. Like champion fighters, Additional warlock like pack of the blade or pact of the tomb could be worked in pretty easily to just allow some variation. I also hope we see some re-tuning on mage being able to learn cleric spells as that currently is extremely broken. Like wise with being able to change gear from a two handed weapon to a pair of 1 handed weapons and getting an off hand attack after making a regular attack or doing an off hand attack after using a bow. Those are 2 things that still need to be kinda fixed as they unbalance some of the class features heavily in favor of using 2 handers / bows over dual wielding in general and make clerics less useful. Magic missle + healing words = over powered. You can basically play a shield dwarf wizard and be over powered. With additional armor weapons, wear a head band of perfect intellect and just sacrifice your int score till you get some better gear. Then you can out heal the cleric out melee the fighter, just strait out perform gale while you started with an intelligence as low as you could get it. Obviously not a rush to fix with early access as much as getting all the content in but it does need a balance check. Or just using a 2 hander then changing to 2 1 handers as a free action. Weapon swapping after combat starts should require an action or at least a bonus action to do so in combat.

**Bug**???**
Also while im in the subject of needs fixing - Kaghas chest is till bugged the key does not work and the back door to the druid grove no longer works - knock spell maybe? or open spell since you cant pick the lock to get it open and the druid cant borrow under it due to line of sight issues with the druid or pass wall or something similar.

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Classes & Races - Obvious things.
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Aasimar and Dragonborn are probably your most requested so hopefully we will see those along side gnomes added soon. As they bring some additional flavor and character options to the for screen in the sense that dragonborn give us more monstrous race to see join the game and another option for warrior classes in racial selection.

Barbarian would probably be the most stand out choice myself to see added and I do feel would be the easiest class to bring in next but I think the most wanted is probably paladin and would add the most flavor being another class that adds some flavor options as we do need to see some magical shields come into early access since currently there is not really any options at all.

Monk and Bard for more flavor options though I think alot of people would disagree I feel sorcerer is the least sought after addition since wizard currently would outperform it in almost every way and monk is probably the furthest from being completed as a class based on current showing. Also currently we do see bards, paladins and barbarian class typed characters in chapter one so it would flesh out chapter 1.

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Ideal Patch 5.0 - Hopefully by April smile smile smile as patch 4 has been a nice sight so far we will see a further addition with some of the things below.
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Dragonborn - Just because its probably the most sought after race outside Aasimar.
Barbarians or Paladins - I think that Barbarian would line up better as a way to show a larger male character model or a more buff model and to have it along side the dragonborn at the same time.
level 5/6 added to early access chapter 1 with features for classes up to that level but not progression further during early access till all other classes are added - just for balancing purposes. It would help balance check the classes better since that is also when most classes get there extra attack.

An easier option might be to do Aasimar with the paladin class / additional cleric domains maybe pact of the blade for warlocks as well.
and level 5/6 again because it would be nice to be able to use that little bit of extra experience in early access getting extra attack and what not.

More item options in chapter 1. Just cosmetically / Balance wise for some of the item options would be nice to see with either patch as well.