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Joined: Nov 2020
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Not sure if this is intentional, but the Ogres (Lump, Fank, Chock) seemingly hate the Tieflings in the Druid Grove and proceeded to kill all the friendlies on top of the Ramparts when summoned. After the fight with the goblins they walked down the hill and killed the Quest NPC I was supposed to talk to, Cerys. Eventually, some Tieflings who didn't feel like fighting goblins came out of the woodwork and killed the Ogres, but everyone who was Zevlor and Cerys are dead.

Funny, but a bummer considered the fight took me 30 minutes :P

Joined: Feb 2021
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I didnt even gave any chances to the ogres, I killed'em all from above the houses. I knew they would bring me a lot of problems if alive.


Oblivion is the fate of all things.
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Originally Posted by Vensatra
I didnt even gave any chances to the ogres, I killed'em all from above the houses. I knew they would bring me a lot of problems if alive.

Oh, they're great for killing the Goblin Camp... but seemingly not fond of anyone that isn't a party NPC regardless of hostility status.

Joined: Jun 2020
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I don't know whether it's a bug or intentionally - I'd believe it if it was declared WAI - but the Ogres are very much a tactical nuke option. If it isn't a party member, it's on their 'kill' list, and they don't stop until there is nothing left but your party, that they are aware of.

Joined: Apr 2021
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I summoned the ogres as well and they started attacking Zevlor and made him hostile towards us. After we killed the ogres and knocked Zevlor unconscious, the fight ended but Halsin never came to the grove. All my quests to get the pararsite out of my head are now halted. The tieflings are prepared to leave the camp but there is no dialogue with any NPCs to continue any of the quests. Does anyone know a solution to this?


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