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Tey Offline OP
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I've mentioned this in another, very long and unfocused post of mine, but since Dialogues is the main reason for my complete loss of interest in this game, I've decided it deserves its own room.

After a rather long break I thought to give the game another try (today) in hopes to rekindle my interest, and after first conversation with Shadowheart it was GAME OVER for me. The rekindling experience lasted about 2 minutes and it was very successful in sparking my annoyance only. Not the main drive for me in the game...

I'm just tired to feel like a f...ing moppet, which is a consistent feeling throughout the entire game.

You can get distracted by fights, but sooner or later you are bound to face this immovable wall of crap, especially if you wish to experience the game in its fullest. And the key problem here is "immovable". Your inability to take over the conversation by design, to alter your companions' behavior in any way, your ever unchanging influence, etc. That trust/distrust system is a complete BS and matters only in 2 situations - how much the companions are willing to unveil about themselves and whom will you spend the night with. It has no impact on neither their general behavior nor their/yours dialogue options, not even your rolls in those dialogues. And when you level up, you gain new skills but there is no sense of growth whatsoever.

Your MC is in the leading position, yet your companions always have the last word, which at 90% of a time is neither constructive nor interesting, just arrogant and plain stupid. And I am not talking about companions alone, your dialogue options in most of the quests/situations are equally retarded. Like I said, it's a gift that keeps giving throughout the game. This is the only game I've seen that insists on you being either pushover or mentally challenged.

So, it seems that it all comes down to a matter of patience for me, how long am I willing to endure being called "stupid" by idiots with a gag in my mouth. The game offers no options to deal with it, it's either endure or walk out.

I will check on the game when it's fully released, which I'm guessing will be a year or two from now, judging by the amount of issues they have to deal with. Unless they decide to release a raw version of the full game.

There is nothing else I can add to what I've already said here and in my other posts, or what other players stressed about on these forums. I also have no idea, how many people share in my frustrations, so there is no way of telling if there can be even the slightest hope for any of this to be even considered for adjustments. One thing's for sure, there is nothing else for me to do here, just wait and see if it was complete waste of money or not.

Last edited by Tey; 21/06/21 07:00 AM.

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I'm terribly sorry that you feel that way. That sounds like a really scathing review, and mostly sounds like you're not enjoying the game at all. Would a "good" aligned companion change your mind? Possibly not, as you seem so upset about it all?

I can't make myself agree with any point you've made, though, as I personally enjoy all of the conversations, characters, voice acting etc.
I doubt there will be a complete re-write of the game/characters at this point to start from scratch.

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Originally Posted by Alexandrite
I'm terribly sorry that you feel that way. That sounds like a really scathing review, and mostly sounds like you're not enjoying the game at all. Would a "good" aligned companion change your mind? Possibly not, as you seem so upset about it all?

I can't make myself agree with any point you've made, though, as I personally enjoy all of the conversations, characters, voice acting etc.
I doubt there will be a complete re-write of the game/characters at this point to start from scratch.
Please take no offence, but you've missed my point completely.

I don't want any characters rewritten, I want options to deal with them as they are.

Last edited by Tey; 21/06/21 07:01 AM.

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So, I don't know if anyone else is having the same issue, but I'm finding the green text you're using extremely difficult to read.

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Originally Posted by grysqrl
So, I don't know if anyone else is having the same issue, but I'm finding the green text you're using extremely difficult to read.
Then it defeats its purpose. I picked it in hope to make it easier to read. I've changed it for you. Hopefully it works better.

Last edited by Tey; 21/06/21 07:02 AM.

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It was better enough that I could read it, though I still find the default text much easier (the green feels too bright). Thanks for tweaking it.

On topic, it always felt to me like my character was a non-entity; they just serve as the glue that binds together this band of ragtag misfits. The show is about the companions, not me. Nearly every conversation is about them and what they want or revealing some piece of their story. They are telling me things and how I react determines how far I get in the conversation. They are relatively immutable, with the possible exception of how much they approve of me. They always want something from me - I don't get the opportunity to want something from them. There might as well not be dialog options - the whole thing can be a scripted cutscene.

Also, they never ask about me, who I am, what I want, what I think about them, etc. (which would be a great way to flesh out the player's character a bit). I get the feeling you could remove the player from the game entirely and not much would change. It really feels like Larian should get out of the video game business and just make a movie instead.

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Honestly, my only issue with Dialogue is that the player character is so bare bones that it doesn't feel like we are playing a dnd character as of yet.

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Aside for any passing consideration about the current state of the writing, it seems to me you are making a buttload of assumptions about what we will and will not be able to do with and about the companions (or other characters) as the story progresses.

There’s absolutely no evidence we “won’t be able to change their minds” about things.
If anything I’m afraid of the usual, gimmicky, game-y situation where the exact opposite will be true and each one of them will end up bending backward to enthusiastically adhere to whatever the player will want.


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I take it OP's just saying what it's like currently for him. If you say you'll check on the game again at full release then you're at least still hopeful to some degree that things will change. It's hard to be hopeful that general writing style and philosophy can change drastically, but I suppose it can happen. I honestly don't want to feel like the OP when it's my turn to play this game; this just destroys your experience so hard. It'd be so sad if you'd feel like soloing the game or forming party with your pets because you can't stand your companions. There's annoying characters, and then there's annoying characters. This reminds me of how I couldn't stand Sera in DAI.

Last edited by Try2Handing; 21/06/21 09:59 AM.

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This is odd topic ...
You are telling us that you dont like conversations, but i didnt notice anything specific you dont like ... or how would you like it better.
Since voiceacting is quite expensive, i would not expect them to scrap it all and start over. :-/

Originally Posted by Tey
That trust/distrust system is a complete BS and matters only in 2 situations - how much the companions are willing to unveil about themselves and whom will you spend the night with.
Maybe im wrong here ...
But since Larian allready confrimed to us, that we will have to dedicate at end of Act1 ... i dare to presume that since that situation, we shall follow (acompany) our chosen origin character ... and therefore i would expect it to have significance then ... i cant quite imagine that Laezel, who hates you and all your decision would agree with your proposion that you will join her on her journey. laugh


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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Originally Posted by RagnarokCzD
This is odd topic ...
You are telling us that you dont like conversations, but i didnt notice anything specific you dont like ... or how would you like it better.
Since voiceacting is quite expensive, i would not expect them to scrap it all and start over. :-/

Perhaps I didn't say it clearly, you're not the first to miss the point here. Though, this would not be the first time for you to misread my words either.

Where did I say that I hate companions? Or rather, where did I say that I want them to be changed?
I hate the fact that MC is nothing more but a sandbag for them to exercise their stupidity upon and there is nothing that can be done about it. The last word is always theirs even if it's the dumbest thing you've ever heard. And the choices of words for the MC also desire to be better, to put it lightly, turning your MC either into a submissive kitten or a plain idiot, who is unable to stand their ground either way. I don't want companions to be changed or be rewritten, I want better lines and choices for my MC to deal with those companions.


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Originally Posted by Try2Handing
I take it OP's just saying what it's like currently for him. If you say you'll check on the game again at full release then you're at least still hopeful to some degree that things will change. It's hard to be hopeful that general writing style and philosophy can change drastically, but I suppose it can happen. I honestly don't want to feel like the OP when it's my turn to play this game; this just destroys your experience so hard. It'd be so sad if you'd feel like soloing the game or forming party with your pets because you can't stand your companions. There's annoying characters, and then there's annoying characters. This reminds me of how I couldn't stand Sera in DAI.

Thank you. Though, having annoying characters is not a problem for me. Not being able to deal with them adequately, that is the problem. You have only two choices, to get rid of them completely or swallow their crap in its entirety, and this grows tiresome for me very quickly.
I doubt there are many people who will feel the way I do and I certainly hope that your experience will be much more satisficing. We're all different after all.


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Originally Posted by grysqrl
It was better enough that I could read it, though I still find the default text much easier (the green feels too bright). Thanks for tweaking it.

On topic, it always felt to me like my character was a non-entity; they just serve as the glue that binds together this band of ragtag misfits. The show is about the companions, not me. Nearly every conversation is about them and what they want or revealing some piece of their story. They are telling me things and how I react determines how far I get in the conversation. They are relatively immutable, with the possible exception of how much they approve of me. They always want something from me - I don't get the opportunity to want something from them. There might as well not be dialog options - the whole thing can be a scripted cutscene.

Also, they never ask about me, who I am, what I want, what I think about them, etc. (which would be a great way to flesh out the player's character a bit). I get the feeling you could remove the player from the game entirely and not much would change. It really feels like Larian should get out of the video game business and just make a movie instead.

I couldn't agree more.


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Originally Posted by RagnarokCzD
But since Larian allready confrimed to us, that we will have to dedicate at end of Act1 ... i dare to presume that since that situation, we shall follow (acompany) our chosen origin character

NoOoOoOoOoOoOoOoOoOoOoO... , _ ,

Originally Posted by Tey
I've mentioned this in another, very long and unfocused post of mine, but since Dialogues is the main reason for my complete loss of interest in this game, I've decided it deserves its own room.

After a rather long break I thought to give the game another try (today) in hopes to rekindle my interest, and after first conversation with Shadowheart it was GAME OVER for me. The rekindling experience lasted about 2 minutes and it was very successful in sparking my annoyance only. Not the main drive for me in the game...

I'm just tired to feel like a f...ing moppet, which is a consistent feeling throughout the entire game.

You can get distracted by fights, but sooner or later you are bound to face this immovable wall of crap, especially if you wish to experience the game in its fullest. And the key problem here is "immovable". Your inability to take over the conversation by design, to alter your companions' behavior in any way, your ever unchanging influence, etc. That trust/distrust system is a complete BS and matters only in 2 situations - how much the companions are willing to unveil about themselves and whom will you spend the night with. It has no impact on neither their general behavior nor their/yours dialogue options, not even your rolls in those dialogues. And when you level up, you gain new skills but there is no sense of growth whatsoever.

Your MC is in the leading position, yet your companions always have the last word, which at 90% of a time is neither constructive nor interesting, just arrogant and plain stupid. And I am not talking about companions alone, your dialogue options in most of the quests/situations are equally retarded. Like I said, it's a gift that keeps giving throughout the game. This is the only game I've seen that insists on you being either pushover or mentally challenged.

So, it seems that it all comes down to a matter of patience for me, how long am I willing to endure being called "stupid" by idiots with a gag in my mouth. The game offers no options to deal with it, it's either endure or walk out.

I will check on the game when it's fully released, which I'm guessing will be a year or two from now, judging by the amount of issues they have to deal with. Unless they decide to release a raw version of the full game.

There is nothing else I can add to what I've already said here and in my other posts, or what other players stressed about on these forums. I also have no idea, how many people share in my frustrations, so there is no way of telling if there can be even the slightest hope for any of this to be even considered for adjustments. One thing's for sure, there is nothing else for me to do here, just wait and see if it was complete waste of money or not.

Alright, to properly address the OP - I believe I understand what you mean, but please correct me if I am wrong; the options that we get to deal with the snarky attitude with our companions is often... Lacking, at best. And it is not due to the companions itself - personally, I like the vast majority of them and I find their conversations entertaining in themselves, but I do agree with OP that the responses are often... Not very impressive. It is just our (in-)ability to properly respond to their behavior, regardless if we want to call them out for being confusing or behaving poorly (ahem, SH), simply tell them to "sit down" (although, you can do this with Lae'zel at times) or simply make a in-character decision to do something snarky back - like roll our eyes, laugh at them, give them a snarky comment or even just sighing, going like "Ugh, never mind" - aka. making an in-character decision that the game actually registers as us calling out their behavior.

I mean, I usually just imagine my character walking away and/or rolling her eyes at SH most of the time - but obviously the game does not know that, so neither does SH and obviously thereafter she won't react like my character had rolled her eyes at her.


Originally Posted by Tey
I hate the fact that MC is nothing more but a sandbag for them to exercise their stupidity upon and there is nothing that can be done about it. The last word is always theirs even if it's the dumbest thing you've ever heard. And the choices of words for the MC also desire to be better, to put it lightly, turning your MC either into a submissive kitten or a plain idiot, who is unable to stand their ground either way. I don't want companions to be changed or be rewritten, I want better lines and choices for my MC to deal with those companions.

Hmm, as long as our character is not voiced I am going to *ASSUME* that Larian left the responses the way they are to keep it as simple as possible - with room for imagination to take over the actual reply. What concerns me, personally, is IF we actually get a fully voiced character... I fear multiple situations like Star Wars: The Old Republic where you select an "descriptive" option, and what comes out from your characters mouth is so off the target that you almost fall of your chair either laughing, or cringing in full despair (dez-pair, huehuehue). Anyhow, since we have noted in earlier topics that it seems probable that our PC might be fully voiced by the end of release - it might get better (or much, much, much worse :'] ) depending on what happens. Fully voice being implemented would also explain why there are so very few dialogue options despite our character not having a voice (aka, should be easier to add more flavor lines).


Hoot hoot, stranger! Fairly new to CRPGs, but I tried my best to provide some feedback regardless! <3 Read it here: My Open Letter to Larian
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Originally Posted by Tey
I want better lines and choices for my MC to deal with those companions.
So ...
For example ... you want option to tell Shadowheart to "Go f*** yourself!" ? laugh

That would be awesome!
I asked for such option few months ago. laugh


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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Tbh, I wouldn't mind seeing more dialogue options for us to say EVEN if they ultimately lead to the same response. I don't think a mix of true branching and false branching would be bad for this game as often times a person will respond the same way if the thing said to them isn't too extreme from eachother. It would give us a better chance at matching the personality we want to match when we say something. But that in itself might be problematic as that was a main criticism of RPGs like Mass Effect and Fallout 4 where whatever you said nothing seemed to change.

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Originally Posted by RagnarokCzD
Originally Posted by Tey
I want better lines and choices for my MC to deal with those companions.
So ...
For example ... you want option to tell Shadowheart to "Go f*** yourself!" ? laugh

That would be awesome!
I asked for such option few months ago. laugh

Roughly put, YES =) And I want her to act in accordance.
I want real variety of responses (and a better quality of those) and consequences, not pretense, when out of 4 options 3 lead to the same result. And I want it all to be consistent with actual events. I want to be able to remind Lae'zel who dragged her out of the cage, when her superiority complex clouds her judgement, and that I won't hesitate to put her back where I found her if she continues her meaningless hissing.
As for Shadowheart, that character is not only the most arrogant but also the dumbest of them all, which is fine, what isn't fine that your lips are sealed and she's allowed to spray that stupidity without consequences. She threatens you to leave? I want to tell her: "break a leg, see how you fair without me." She either goes or shuts up.
She tells you that you turned potential threat into a real one, tell her "Yes, and now we have neither and if you don't like the calls I make, no one is holding you." And so on.... They make it sound as you need them more than they need you, remind them that this is not the case. They should not have the last word unless it's really essential to the story.

The weird part is that I don't have this particular problem with anyone else, for some reason they decided to make only female characters to be unbearable bitches. I don't like Astarion's personality either but I don't have problems with him or his lines whatsoever. His lines are not directed at you, you don't have to defend yourself. "What are we, messengers now?" You get it, he doesn't like it, you don't care, there's nothing to reply to, moving on. But when some damaged, bipolar (as someone stated) cleric treats you as a dirt for no other reason but highly overestimated sense of self-importance, I want to fight back.
I have a sock, you have a mouth and I sense harmonious union on the horizon...


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Originally Posted by Dez
Alright, to properly address the OP - I believe I understand what you mean, but please correct me if I am wrong; the options that we get to deal with the snarky attitude with our companions is often... Lacking, at best. And it is not due to the companions itself - personally, I like the vast majority of them and I find their conversations entertaining in themselves, but I do agree with OP that the responses are often... Not very impressive. It is just our (in-)ability to properly respond to their behavior, regardless if we want to call them out for being confusing or behaving poorly (ahem, SH), simply tell them to "sit down" (although, you can do this with Lae'zel at times) or simply make a in-character decision to do something snarky back - like roll our eyes, laugh at them, give them a snarky comment or even just sighing, going like "Ugh, never mind" - aka. making an in-character decision that the game actually registers as us calling out their behavior.
You understood me perfectly. And I don't lack in imagination, trust me. It's hard to say how many times I imagined choking Shadowheart with her own braid, but imaginary proper response cannot replace an actual response, there's just no satisfaction in it. =)

Quote
Hmm, as long as our character is not voiced I am going to *ASSUME* that Larian left the responses the way they are to keep it as simple as possible - with room for imagination to take over the actual reply. What concerns me, personally, is IF we actually get a fully voiced character... I fear multiple situations like Star Wars: The Old Republic where you select an "descriptive" option, and what comes out from your characters mouth is so off the target that you almost fall of your chair either laughing, or cringing in full despair (dez-pair, huehuehue). Anyhow, since we have noted in earlier topics that it seems probable that our PC might be fully voiced by the end of release - it might get better (or much, much, much worse :'] ) depending on what happens. Fully voice being implemented would also explain why there are so very few dialogue options despite our character not having a voice (aka, should be easier to add more flavor lines).

Fully voiced MC is fantastic, though it comes down to what they will actually say...


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Originally Posted by Tey
But when some damaged, bipolar (as someone stated) cleric treats you as a dirt for no other reason but highly overestimated sense of self-importance, I want to fight back.
I have a sock, you have a mouth and I sense harmonious union on the horizon...

That someone might have been me lol. But yeah, regardless of her voice lines( the writer does what he wants, you either like it or not. Basta.) I don't get why they have the last word. We should choose if we don't say anything or if we just let her know where is her place.

This relationship changes over time etc but I doubt we will get too many dialogue options based on what you say here in general. I think sven mentioned we will keep our origin characters based on ACT I until the end of the game. Like...really? I 'm soooo against this decision.

The simple possibility of a character leaving if he feels like it made managing your team way more spicy.


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Originally Posted by virion
That someone might have been me lol. But yeah, regardless of her voice lines( the writer does what he wants, you either like it or not. Basta.) I don't get why they have the last word. We should choose if we don't say anything or if we just let her know where is her place.

This relationship changes over time etc but I doubt we will get too many dialogue options based on what you say here in general. I think sven mentioned we will keep our origin characters based on ACT I until the end of the game. Like...really? I 'm soooo against this decision.


Yes, it has been you and I am no doctor but your diagnosis seems to be accurate.
Well, let her keep her voice lines, I just want an adequate options of response to them, especially when they are voicing something ridiculous or out of line.

"You know where to find me should you decide to reinvent your taste of company."
"I just did, you're out, sweet heart."
"Shadowheart"
"Don't care."


Quote
The simple possibility of a character leaving if he feels like it made managing your team way more spicy.
Indeed.


My heart will take me there, where my feet cannot...
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