Well, here is an issue: I'd played with my friend several times and companion's skript cutscene
ALWAYS started only with the game host, but not with player which actually took this character as a companion (seriously, we'd replayed hours of gameplay a couple of times because my friend wanted his character to be bitten by Astarion, but I was the host, so that was impossible, even when I sent her my save file, so she could launch the game - I was still considered the host).
It acts right with that scenes, where player first speak or interract with companion (I mean, right before the scene, like when you talk with Gale on the camp party and then go with him), but other scenes which run non-depending of players movements (like Astarion bite or the demon which comes in the camp) always take only the game host's character.
We also played
different characters on
different patchs and the situation was the
same in all game sessions, so I don't think it's actually a bug, but it deffinetly ruins roleplay in some way.
I think, it will be cool if companions always act with player who took them, otherwise it upsets the players who have no opportunity to interact with their chosen companions and have to watch host doing it.
Thank you for your attention, and all the best for your team from your faithful fans!
