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#782198 22/07/21 08:50 AM
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I know this is a long shot, but grappling has always been my favorite component of every TRPG I've played.

I get that implementing grappling in videogames can be difficult (though 5e at least has pretty simple basic grappling rules), but is there any chance we could see grappling in the final version of this game?

It would get an instant 10/10 from me if so.

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Would love it, but I can't imagine how many animations the game should have to cover all the possible combination of races grappling each other.

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Originally Posted by Sharet
Would love it, but I can't imagine how many animations the game should have to cover all the possible combination of races grappling each other.
I personally would be fine with some kind of very schematic animation, that would just show the status of both characters, but would not connect them. I know that models interactions are one of the hardest to implement animations, even without any height/size variety

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Originally Posted by Zellin
I personally would be fine with some kind of very schematic animation, that would just show the status of both characters, but would not connect them.

Yeah, given the extremely general nature of grappling in 5e this would make sense – it's literally just placing one hand on your opponent, and doesn't restrict that opponent's actions at all, so at most having the grappling model reach a hand toward the grappled model would be enough.

In a similar vein, I'd love for Shove to be able to knock enemies prone, like it does in 5e. Presumably that's not in the game for some balance reason, but putting it on a Fighter ability or some such would make me very happy.

Last edited by Aburaishi; 25/07/21 07:57 AM.

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