With how D:OS 1 and 2 had 3-4 voice options per gender, and the amount of voiced dialogue in the game, what are the people's thoughts on the idea of being able to pick perhaps out of the sameish-sized selection of voices but be able to select a voice's "personality" for the barks and stuff?
For example, right now we have what can probably be considered a "romantic" or "adventurous" mood to the PC's voices. It's nice in a general sense, but it definitely doesn't fit a few of the more extreme personalities one can come up with. There could be a gruff/dismissive bark set, a lighthearted/humorous one, a maniacal one, what have you. Kinda like how Solasta (<spits>) implements the three speech styles which define the characters' spoken dialogue (casual, formal, slang).
It might be a more practical solution than having way too many available voices which all have the same lines no matter what character you play - making the origin characters take the spotlight once again as the game's more "intended" PC choice, just like in D:OS2.
Last edited by Brainer; 25/07/21 10:28 AM.