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stranger
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OP
stranger
Joined: May 2004
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ok i failed the tests, but the death knights mentions another way up. I can't seem to find anything, i played around with some switches but to no avail. Can someone help please....
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veteran
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veteran
Joined: Mar 2003
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Remember the Chamber of Evaluation? There are 2 small rooms leading from it, right? Take the SE one => key on table for SE exit door. Caution: Shadow creature there.
The switches in this room lead to an item, you need to help the mirror prisoner - but just a subquest. Split your chars: when A pulls a lever, B can go into his south room, where a locked cupboard is. When B pulls a lever, A can go in her/his south room and get a key for a rubber duck. B can then open the cupboard with this key.
The levers steer the south doors, that's all and close these south doors, as soon as A/B leaves their north doors.. As long as A/B stay in their lever rooms, they can access the south ones easily.
Last edited by kiya; 21/05/04 07:11 AM.
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journeyman
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journeyman
Joined: Sep 2003
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I'm still confused. I've failed the Academy tests. I manipulated the levers to get the key. I gave the rubber duck to the ghost. Now what?!
Any help is appreciated.
Regards, Michael
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veteran
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veteran
Joined: Mar 2003
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Hm, you should have 2 keys => one from the imp ghost and one from the table there, right? The table key opens the door to the SE exit.
The imp key, opened a cupboard, so you could get a diamond ring => quest item. But you need another item to fulfill this subquest => star amulet, do you have it?
Which test did you fail?
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journeyman
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journeyman
Joined: Sep 2003
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I don't think I have the Star Amulet!
Regards, Michael
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apprentice
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apprentice
Joined: May 2004
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Hmmm. I failed the academy tests too - I couldn't work out which teleporters to stand on, even though I knew the answers (well ... they are in the 'Conversation' lists <img src="/ubbthreads/images/graemlins/rolleyes.gif" alt="" />
I plodded on for a short while - found a pick axe, which when armed breaks the damaged wall. I wasn't ready for the onslaught and was instantly wiped out - but, I want to go back and find out how to tell which teleporter has the right answer - if possible? Maybe it's all part of the plot that one shouldn't stand on the correct teleporter?
Maybe there are three ways through - passing the tests (anyone done that? - I passed one - the Faith test, more by luck than jusgement!), the pickaxe thru the wall route, and the keys route mentioned in this thread?
Thank heavens I have a save at the right spot to try all methods, if they really are available ...
Anyone else done that? Any benefits of one method over the others?
My wife says I never listen to what she is saying.
At least, I think that's what she said...
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veteran
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veteran
Joined: Mar 2003
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Yes, I passed all tests - but it only makes a difference in XP and reward items. I have to take the servant way, the same as you do. You can't make a test the 2nd time.
Pickaxe/wall is NOT the exit, but gives an item you need for the "mirror" sub quest.
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apprentice
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apprentice
Joined: May 2004
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Thanks Kiya. I shall go back and persevere (reload) until I have mastered the three tests. Then I'll pickaxe for that other quest.
It's sometimes difficult for old codgers like me (70+) to think like you young 'uns, so we get into a bit of a lather at times.
Ah well ... it beats going totally senile... <img src="/ubbthreads/images/graemlins/sleepey.gif" alt="" />
My wife says I never listen to what she is saying.
At least, I think that's what she said...
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apprentice
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apprentice
Joined: May 2004
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Doh! Slaphead time!
<span class='standouttext'>Spoiler : </span><span class='spoiler'> Checking through the 'Rules' again, I suddenly realized how to tell which teleporters to stand on! </span>
Tolja I woz getin seeenile... <img src="/ubbthreads/images/graemlins/stupid.gif" alt="" />
My wife says I never listen to what she is saying.
At least, I think that's what she said...
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