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stranger
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OP
stranger
Joined: Oct 2020
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Will the 'lucky' race trait from the halfling offset the wild mage from the sorcerer?
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veteran
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veteran
Joined: Jun 2020
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The wild magic roll is not an attack roll, saving throw or ability check, so, by normal rules, it has no interaction with halfling luck at all.
What that means for Larian, well, your guess is as good as anyone else's. Currently, Halfling luck has not even been implemented and does not actually exist in the game, despite claiming that it does (Yes this is confirmed).
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stranger
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OP
stranger
Joined: Oct 2020
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The wild magic roll is not an attack roll, saving throw or ability check, so, by normal rules, it has no interaction with halfling luck at all.
What that means for Larian, well, your guess is as good as anyone else's. Currently, Halfling luck has not even been implemented and does not actually exist in the game, despite claiming that it does (Yes this is confirmed). Thanks!
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enthusiast
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enthusiast
Joined: Apr 2013
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Does Sorcerers in this ruleset sprout wings and stuff based on Bloodlines, or is that just Pathfinder?
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veteran
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veteran
Joined: Jun 2020
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Dragon Sorcerer, in the PHB gets wings at high level.
Divine Soul, which isn't PHB, gets wings late level as well, and Storm Sorcery gets a flying speed at *Extremely* late level.
As with all things, though, we don't know how that will translate in game, especially since BG3 can't do flight and flying.
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addict
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addict
Joined: Oct 2020
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Does Sorcerers in this ruleset sprout wings and stuff based on Bloodlines, or is that just Pathfinder? Given that Larian, so far, has showned to use a quite, loose, interpretation of the D&D 5e ruleset, we won't really know how they will choose to portray the sorcerer. But yes, in the ruleset, at the creation of a sorcerer, the player chooses the origin of the characters magic. In the player's handbook there are two origins to choose from, Wild Magic or Draconic Bloodline, and it's not unreasonable to guess those will be the subclasses in BG3. Now, per the 5e ruleset, a sorcerer with draconic bloodline can manifest his/her wings once per long rest as a bonus action to get flying speed equal to the characters current speed. But that feature isn't available until clvl 14 and we don't even know if BG3's main story will span over that many levels. I guess we'll just have to wait and see. Edit: Ofc Niara was a bit quicker than me :P
Last edited by PrivateRaccoon; 11/10/21 08:52 AM.
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veteran
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veteran
Joined: Oct 2020
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I wonder if by tabletop rules Sorcerer can use Metamagic to any spell they are casting, or if they need to use their own. For example ... if i cast Ray of Sickness using Staff of Crones ... can i improve it by Twinned Spell?
I still dont understand why cant we change Race for our hirelings.  Lets us play Githyanki as racist as they trully are!
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addict
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addict
Joined: Oct 2020
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I wonder if by tabletop rules Sorcerer can use Metamagic to any spell they are casting, or if they need to use their own. For example ... if i cast Ray of Sickness using Staff of Crones ... can i improve it by Twinned Spell? Can't find a link but read somewhere that Jeremy Crawford, lead rule designer at WotC, allowed it a couple of years ago. But might have just been false rumors. Niara, no one here knows the ruleset better then you. Any idea?
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enthusiast
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enthusiast
Joined: Apr 2013
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Does Sorcerers in this ruleset sprout wings and stuff based on Bloodlines, or is that just Pathfinder? Given that Larian, so far, has showned to use a quite, loose, interpretation of the D&D 5e ruleset, we won't really know how they will choose to portray the sorcerer. But yes, in the ruleset, at the creation of a sorcerer, the player chooses the origin of the characters magic. In the player's handbook there are two origins to choose from, Wild Magic or Draconic Bloodline, and it's not unreasonable to guess those will be the subclasses in BG3. Now, per the 5e ruleset, a sorcerer with draconic bloodline can manifest his/her wings once per long rest as a bonus action to get flying speed equal to the characters current speed. But that feature isn't available until clvl 14 and we don't even know if BG3's main story will span over that many levels. I guess we'll just have to wait and see. Edit: Ofc Niara was a bit quicker than me :P I mean, I don't want them for mechanical reasons, I just want my character's bloodline to be visible is all. If they DO do mechanical stuff great, awesome, all for it, I just want the visuals (And possibly some people reacting to them.).
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addict
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addict
Joined: Oct 2020
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Does Sorcerers in this ruleset sprout wings and stuff based on Bloodlines, or is that just Pathfinder? Given that Larian, so far, has showned to use a quite, loose, interpretation of the D&D 5e ruleset, we won't really know how they will choose to portray the sorcerer. But yes, in the ruleset, at the creation of a sorcerer, the player chooses the origin of the characters magic. In the player's handbook there are two origins to choose from, Wild Magic or Draconic Bloodline, and it's not unreasonable to guess those will be the subclasses in BG3. Now, per the 5e ruleset, a sorcerer with draconic bloodline can manifest his/her wings once per long rest as a bonus action to get flying speed equal to the characters current speed. But that feature isn't available until clvl 14 and we don't even know if BG3's main story will span over that many levels. I guess we'll just have to wait and see. Edit: Ofc Niara was a bit quicker than me :P I mean, I don't want them for mechanical reasons, I just want my character's bloodline to be visible is all. If they DO do mechanical stuff great, awesome, all for it, I just want the visuals (And possibly some people reacting to them.). I understand, and I also like the pure cosmetic part in nwn and pathfinder. But alas, those games use the 3.5 edition and were designed for max level endings while BG3, even though the planned clvl by endgame hasn't been officially decided yet (atleast per my knowledge), doesn't seem to be lvl 20. At first Larian even seemed to be set on clvl 10, maybe 12, which means we won't be high enough clvl to get our wings anyway until a possible expansion. But we don't really know anything do we. If it will be pure cosmetic I don't think Larian will see it as an obstacle doing some homebrewing and giving us the wings at an earlier clvl for example.
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veteran
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veteran
Joined: Jun 2020
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I wonder if by tabletop rules Sorcerer can use Metamagic to any spell they are casting, or if they need to use their own. For example ... if i cast Ray of Sickness using Staff of Crones ... can i improve it by Twinned Spell? In fact, Sorcerer is unusual compared to other classes, in that the spells actually do NOT need to be on your own class list for you to apply your class features to them. Sorcerers can apply their metamagic to ANY spell they cast, regardless of where they get it from, as long as the metamagic is appropriate. Casting a spell from an item is still you casting a spell, and all that that entails - it can be counterspelled, because the enemy is 'seeing you cast a spell', if you use the ridiculous rule about it, it will count as you casting a spell for the casting limitations (that is, you couldn't cast healing word as a bonus then use an item to cast anther levelled spell as your action), and in this point, it's you casting a spell and so you can apply your metamagic. Sorcerers are unusual in this respect, however: Most classes require a spell to be counted as one of their class spells in order to be used with most of their other class features. The common phasing you might see in many other places skimming through the handbook is "When you cast a [class] spell you know". It's also why when you get expanded spell lists or extra spell picks they use the specific language "and it becomes a [class] spell for you" in many places - so that it can work with your features. Edit: So, yes, you *Should* be able to twin cast ray of sickness when casting it from the staff. Should. We'll have to wait and see whether Larian thought of this; as their game engine currently stands, I wouldn't expect that to work off base, and they'll need to make special extra work for themselves to accommodate it. Edit2: My brain reminds me that it may be tangentially relevant to mention that, for Wild Magic Sorcerer in particular, their Wild Magic Surges are, specifically, only related to your Sorcerer Spells - using the above mentioned language styles. So, for example, a wild magic sorcerer that took Magic Initiate (Bard), and picked Dissonant Whispers as one of the spells for it, COULD twin spell dissonant whispers, using their metamagic, but they COULD NOT trigger a wild magic surge when casting it, because it is not a sorcerer spell and has not been made one for them.
Last edited by Niara; 12/10/21 12:10 AM.
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veteran
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veteran
Joined: Oct 2020
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Interesting ... So there is nothing holding be back from casting only from that staff with Twinned spell, and then convert my spell slots to another Sorcery points to incerase number of spells i can Twin? >:] That sounds awesome! 
I still dont understand why cant we change Race for our hirelings.  Lets us play Githyanki as racist as they trully are!
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veteran
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veteran
Joined: Jun 2020
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In theory, yes. Slot versatility is what the Sorcerer does, after all.
Whether Larian will implement it properly is the question we're waiting to see.
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veteran
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veteran
Joined: Oct 2020
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Sure, that is why i keep this in "tabletop rules" level. 
I still dont understand why cant we change Race for our hirelings.  Lets us play Githyanki as racist as they trully are!
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