Hello,

Just finished the whole of Patch 6 and below you can find my feedback:

Bugs/Glitches
1. Druid Nettie dialog/cinematic is not there;
2. Sometimes the party is really confused after Fast Travel and they start going everywhere by themselves;
3. Many items of the exactly same type still do not stack (food, basilisk oil, potions, etc);
4. Flat rock under the stone bridge before Waukeen's rest cannot be moved - it says "out of space". There was a red gem underneath it as I can recall.
5. Pathfinding is still horrible and sometimes one or two of the characters will decide to just go back 5-6 steps for no reason triggering various types of unpleasant things which you tried so hard to avoid before that. This happens a lot after you suddenly stopped moving or descended a ladder/rock or there is as it seems not enough space (there is actually, but the game decides there is not) to accumulate the entire party.
6. Feather fall sometimes does not work and you take damage (jumped across the river near the Goblin Camp, jumped from the rock to where the stone platform in the middle of the magma is at Grymforge);
7. Waterfall near the Goblin Camp looks more like smoke than actual water;
8. Surprise shot not always work properly and creatures heal to full and then enter combat;
9. Mystra's Grace boots cannot be equipped. Overall many items were very difficult to equip and required several clicks to do so.

Gameplay
1. Implement key-chain. At the end I had around 30 keys unnecessary messing up the inventory. I stored them at last in a chest in the camp. Won't hurt the gameplay if we have a key-chain.
2. New weapon actions/options SHOULD NOT be added to the hotbar. This is because most people including me are using only the first two visible rows. And especially for people who are using a lot of utilities it becomes just nightmare. Extend the actions bar and let us have the option to place them there. There is enough room in the action bar to the left as at the moment there's only 8 options. Add the blue ones (bonus action) to the first row and the brown ones (action) to the second row and all will be fine.
3. Chromatic Orb spell makes other spell schools feel useless. What is the point of all other diverse spells when you can have one with all elemental options? This is the most boring spell ever - remove it please.
4. Why we cannot give Gale other blue (rare) items, but only specified ones? Will that be available in the full game? If not so change it so we can give him the not needed rares.
5. New camera movement is horrendous. Half the time when inside some building or structure can't see anything. It just goes everywhere. Return the old one, please.

Link to my previous Patch 5 feedback

Thank you and hope that helps!