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Just stewing on several points here. None of this stuff bothers me. i think of each hub as the part of an area we interact with, not the full area. Ie, granny Ethel is in a very big swamp area, but we only interact with a tiny portion available to us. The river is dotted with little villages but we only interact with some fisherman from one of them. Same with all the other areas. These are just hubs of a more expansive world in my mind.

I imagine there is a little village down river, but I do not have a boat to get there so I move on. It is not on my map because the map only has large cities and places I have visited.

I have no issue with hub based games like this. They are focused on the plot, not realism, and that is fine. If I want more realistic maps, I play TW3 or Skyrim.

Getting annoyed about fisherman and not seeing their village is like…like playing ME and claiming that Citadel does not have many people living there because Shepherd did not visit the apartment block. I just think it is overly nit picky tbh. No one expects their DM to spend a full session just having the group walk thru a forest with nothing happening because it is more realistic.

Also…I do fieldwork in wild areas in real life. If my team got lost in, say, an Amazonian forest? And we were trying to find a settlement? Following a freshwater river is like rule number one. People live near fresh water. It is a fact.

The line may have bern better as … “Fresh water? Good. Perhaps there is a settlement nearby.”

Last edited by timebean; 26/11/21 09:57 PM.
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Originally Posted by RagnarokCzD
So here is the post i wanted to react ... well lets do this now:

Originally Posted by gabrielled
"... so no using the random boats that litter the shore then?"
As far as i know, every boat that is on the shore is damaged and taking water ...
Not exactly best means of transport. :-/

I also dare to presume that when they went to fishing they didnt take hammers, nails and paint with them to fix their boat, or use the other ones as a source of raw material. laugh

We don't know that. I also find it hard to believe that the nautiloid got EVERY boat. I also don't know any fisherman who doesn't bring a basic kit to survive for a day or two and to fix a boat. It's life and death.

Originally Posted by RagnarokCzD
Originally Posted by gabrielled
The said fishermen also notice the tadpole and scream and run away
As far as i know (and i do, i just watched the scene few seconds ago laugh ) they dont notice "the tadpole" ... they notice that they can "feel you" just the same way they felt that Mind Flayer just few seconds ago ... its logical to presume that Mind Flayers (and their tadpoles aswell) create some kind of psyonic field that resonates with others.
BTW
Duergars will recognize it exactly the same later on Grymforge. wink

Again, why would an NPC notice it? Mind flayers are rare, and they're not really aware of what just happened. Furthermore, Duergar are exposed to the Absolute's Chosen, and some of them ARE part of the Absolute's team. The fishermen aren't. I'd expect the druids to notice it more, but no.

Originally Posted by RagnarokCzD
Originally Posted by gabrielled
The illithid decides not to slurp down the fishermen's brains but instead waits until the PC comes along (stop being a picky eater, illithid. You have 3HP left).
Illithid was too weak to force anyone get eaten ...
The fishermen were lured before you, and it's extremely likely their INT and their WIS are lower than yours (plus they don't have your companions shouting "What are you doing?"). No, the fishermen were far easier prey.

Originally Posted by RagnarokCzD
Originally Posted by gabrielled
Astarion whines about not having seen his face in 200 years when (in my playthrough) he has a scroll of mirror image in his pack (and yes, it works on him).
Im not quite sure how this magic works ...
If caster (aka the person who gives them their look by projecting his own) dont remember his visage ... what would we see? And more interestingly, what would HE see? laugh
The spell doesn't work that way. You can be blind and still cast mirror image.


Originally Posted by RagnarokCzD
Originally Posted by gabrielled
Also, why would a rogue with an INT of 11 be able to read a book that is apparently difficult for my wizard? Etc.
Why wouldnt he? O_o
I mean last time i checked reading isnt skill that is reserved for most intelligent person in party ... nor skill that would require tremendous intelligence far beyond capabilities of meere mortals. laugh

Because the spellbook is not written in Chondathan. And if you're a mage, the narrator tells you that people have gone mad for reading lesser tomes, indicating that you need certain level of arcane training to read it safely. The entire class system is a bit wonky in this game, because my mage should not be able to learn and cast bless. that's definitely a divine spell.

Try as you might, but looking at the lore of this game closely will bring up a lot of inconsistencies, which, for some people, break the immersion.

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And how can the fisherman feel the tadpole inside your head? They're not connected. Your characters not attempting to influence them mentally. So how was it that they feel you, just like one of those things? That makes no sense to me.

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Originally Posted by JandK
Originally Posted by GM4Him
So why would you assume there is a settlement nearby because of freshwater? Dead fishermen? Yes. Freshwater? No.

Hey, what gives? Whose survival skill are we using here, anyway? Yours or Tav's?

Originally Posted by GM4Him
And as far as a village goes that the nautiloid crashed into and devastated and is on top of, there are literally no signs that this is true. There is not one shred of evidence that points to a village being there in that spot. No ruined buildings, farmlands, cattle, nothing. So...

... but then... you were probably joking. Right? RIGHT? smile

Oh, there's plenty of room under that flaming Nautiloid. Check out the map. It's at least as big as the Blighted Village.

And look, there's a couple of docks, one on the west side and one on the east. Dead fishermen all over the place. I'd be surprised if there wasn't something under all that mess.

That's the weird thing. We see crumbling structures in Moonhaven, but we see nothing around the nautiloid. It's just... docks, and dead people, and fish, and boats. You actually don't get the sense of where these fishermen lived. It's almost like they commute to the dock area, but where do they commute from? (For that matter, the PC says "there must be a settlement nearby!" and then we never find it...)

I'm hoping we do come across the village once the full game is released, because having a bunch of dead people around you who are clearly locals, and then never finding the rest of the locals is a bit creepy.

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Assuming the in-game map is in an reduced scale compared to world map (as we can see Goblin Camp and Waukeen's Rest, etc..) we should see wildlife and the settlement.

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Originally Posted by GM4Him
... but then... you were probably joking. Right? RIGHT? smile

And just to clarify, yes, I was mostly joking.

But you never know. There could be gold under that there Nautiloid.

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I actually thought there was supposed to be a village under the Nautiloid because one book at one point mentions a village south of the Grove. But Moonhaven is west of the Grove.

But if there was a village, there should be some signs.

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Originally Posted by gabrielled
We don't know that.
We dont know what?
That those boats were damaged and are taking water now? By the fact that their decks are bellow water surface and none of them is even floating, i believe we should be able to figure this. laugh

Originally Posted by gabrielled
I also find it hard to believe that the nautiloid got EVERY boat.
Me too ...
As far as i know, we were told by the fisherman that some "strange voice that sounded like his doughter to him lured him to shore, where he wrecked the ship" ... no nautiloid included in this destruction. smile

Originally Posted by gabrielled
I also don't know any fisherman who doesn't bring a basic kit to survive for a day or two and to fix a boat. It's life and death.
Well i gues they indeed should have some basic provisore tools ... since they are mesing around the shore claiming that they try to fix at least one boat and get as far as possible. laugh The point i was trying to make was that they would probably not be fully equipped to do anything better than some kind of provisore raft. smile

Originally Posted by gabrielled
Again, why would an NPC notice it? Mind flayers are rare, and they're not really aware of what just happened.
Unless you litteraly tell them. laugh
I mean the common fisherman dont need to know that this thing is called Illithid, or that it used psionic powers to him ... all he need to know is that he was mindcontrolled, and he feels the same kind of energy (some kind of psionic field) he felt when that thing was in his head from you.

Its just same as person who was just burned by fire recognize heated rock around the fireplace as something simmilar.
It dont seems so unbelieveable to me. O_o

Originally Posted by gabrielled
I'd expect the druids to notice it more, but no.
There comes to place what you said ... Mind flayers are rare. smile
It would be like asking a blind person to describe you collor. laugh

They may know something like that exists ... and if they ever get option to experience it, they will know ... but right now, its something abstract.
I mean, i would probably not mind if some NPC occasionaly mention that there is something strange about you, that they feel unease in your presence ... but they most certainly should not "just know" that you have Illithid larva in your brain. laugh

Originally Posted by gabrielled
The fishermen were lured before you, and it's extremely likely their INT and their WIS are lower than yours (plus they don't have your companions shouting "What are you doing?"). No, the fishermen were far easier prey.
I dont say they were not easier pray than you are ...
All i say is that in his particular situation, even them were too hard prey for him ... that, and the possibility that he still could plan to eat them after they were done ... i mean first things first. laugh Until he find out that you are alive, he had no reason to be worried about his life.

Originally Posted by gabrielled
The spell doesn't work that way. You can be blind and still cast mirror image.
That doesnt answer my question. smile

Originally Posted by gabrielled
Because the spellbook is not written in Chondathan. And if you're a mage, the narrator tells you that people have gone mad for reading lesser tomes, indicating that you need certain level of arcane training to read it safely.
Wich means he dont read it safely ...
I didnt detect any problem here. laugh

Originally Posted by gabrielled
The entire class system is a bit wonky in this game, because my mage should not be able to learn and cast bless. that's definitely a divine spell.
Agreed.

Originally Posted by gabrielled
Try as you might, but looking at the lore of this game closely will bring up a lot of inconsistencies, which, for some people, break the immersion.
It seems that im no longer able to accept immersion argument around here, since so many people is more than willing to completely throw it away if that suits them. frown

I mean i get it ... kinda, possibly. laugh
And yes i agree that there are inconsistencies (but i believe they are in every fantasy setting if you, as you said, look closely) ... some minor, some major, some huge and some insignificant ...

Originally Posted by GM4Him
And how can the fisherman feel the tadpole inside your head? They're not connected. Your characters not attempting to influence them mentally. So how was it that they feel you, just like one of those things? That makes no sense to me.
Depends on how do you imagine it ...
In my eyes tadpole is working like Wi-Fi ... constantly sending singnal in small field around you, and pair with any device willing to, then when paired futher interaction is possible. laugh

That is the reason why your tadpole resonated with Shadowheart, Lae'zel, Astarion and Karlach ... allways just once, allways when you meet ... that was the pairing :P ... and once paired, you are able to interact with each other futher. smile

So logicaly, what Fisherman feels is not the tadpole itself (at least not at first) but that field, searching around for compatible device. wink
And he recognize it just bcs simmilar device was just pluged out of his own mind. laugh


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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