Bugs of Note:
1. My friend and I tried co-op for a few hours starting from the beginning. There was a point where my friend had to leave and rejoin. When he rejoined, it was while I was saving our game. The game was stuck in an infinite saving loop. Had to force showdown the game.
When I entered my last saved game, my friend was unable to rejoin my game. On my screen, it said he joined my game; on his screen, it was at a 99% loading screen. We weren't able to continue our game.
2. Inside of the goblin fortress, Halsin will only rejoin your group if the person who asks him is the one who invited him to the group the first time. If anyone else asks him after the first time, he will not join you.
3. When talking to Gale back at camp, he will constantly have a quest marker over his head and talks about use finding items of power. This bug has appeared in my playthrough a year ago as well as today.
4. When my main character dies, my other chartacters are unable to travel via the "Go to camp" button. Instead, I need to travel to a fast travel point and travel directly to camp.
5. When going to get the firepowder from Philomeen, I've seen the following two error scenarios:
- She will sometimes not spawn in the room. Leaving the room and coming back doesn't do anything.
- Her back will be turned and the cutscene will not start.
6. The camera height auto-scaling when traversing the map could use some work. For example, there is a secret entrance that connects Pilomeen's hideout to the Grymforge initial entrance. When moving the camera through that entrance, the camera will bug out and transition to the floor above the secret entrance.
7. When teaming up with Brithwar and his gang to defeat Nere, they will randomly betray me. During the battle, Brithwar randomly pushed my character into the lava.
8. After the battle with Nere is over, Brithwar will randomly come up to my characters and ask them why there are a bunch of dead boddies lying around.
9. After saving Apprentice Laridda from the Grymforge, she will be at the Myconid Colony. When talking to her there, I will be locked in a unescapable conversation. There is no text to show any conversation. All of my characters are in a shadowy silloette around Apprentice Laridda.
10. The hitbox for the fire traps in Grymforge was very large. Even when my character was standing 20 feet outside the cone of the fire trap, he was burned.