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#237372 23/05/04 05:01 PM
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I'm not sure if this has been posted before but I'll post it any way.

I've noticed that the merchants stay the same though ought the battle fields, how about making the merchants (somewhat) random, it gets a bit tiring to see the same faces time and time again, it would be nice to see some new faces.

#237373 23/05/04 05:19 PM
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Each act has different Battlefields, and also, different merchants.


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#237374 23/05/04 05:55 PM
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nope the merchants are the same in every act. No new faces there.

#237375 26/05/04 10:40 AM
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I agree. My merchants have been the same between acts as well.

#237376 26/05/04 11:36 AM
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I just had another thought.

The battle fields more or less stay the same, by this I mean they follow the same format, talk to npc "Oh please kind sir, the evil Valeth has stolen my sack of potatoes and comes to town every day and eats one (right in front of me)! Please go to dungeon level 3 and kill the Valeth, and take back my sack of potatoes (or what’s left of them)! Remember he’s in dungeon level 3!..... YES I'M SURE ON THAT!" < -( not an actual quest, just being sarcastic). Any way the point I'm getting at is it gets tedious running down to dungeon level 3 all the time, it would be nice if there were some battle fields just based on wits instead of fighting, I would have enjoyed seeing a battlefield that is like a big town (like verdistis, ya I'm sure I spelled that wrong) and the idea is not to fight, but to do errand boy type quests.

Oh and another idea for the battle field is to add random events on the surface and in the dungeon, like some crazy cult that you stumble upon, or some skeletons having a conversation, stuff like that.

#237377 27/05/04 03:27 AM
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Quote
I would have enjoyed seeing a battlefield that is like a big town (like verdistis, ya I'm sure I spelled that wrong) and the idea is not to fight, but to do errand boy type quests.

Actually, you spelt it right! <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />

That's an interesting idea... What if there were more NPCs, some where you start, and hermits scattered about the dungoens. Then you could deliver or collect items from them, play messenger boy, and have an additional shop nearby.

#237378 27/05/04 04:07 AM
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that would be handee wouldn't it? <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


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