I just had another thought.
The battle fields more or less stay the same, by this I mean they follow the same format, talk to npc "Oh please kind sir, the evil Valeth has stolen my sack of potatoes and comes to town every day and eats one (right in front of me)! Please go to dungeon level 3 and kill the Valeth, and take back my sack of potatoes (or what’s left of them)! Remember he’s in dungeon level 3!..... YES I'M SURE ON THAT!" < -( not an actual quest, just being sarcastic). Any way the point I'm getting at is it gets tedious running down to dungeon level 3 all the time, it would be nice if there were some battle fields just based on wits instead of fighting, I would have enjoyed seeing a battlefield that is like a big town (like verdistis, ya I'm sure I spelled that wrong) and the idea is not to fight, but to do errand boy type quests.
Oh and another idea for the battle field is to add random events on the surface and in the dungeon, like some crazy cult that you stumble upon, or some skeletons having a conversation, stuff like that.