I know someone who played B&W as an evil god (easier to get converts through fear), but was only good around his creature. He would toss a few fireballs (or whatever) into town to put the 'fear of god' into them, then his creature would come by and heal, etc. The only time he praised his creature was after it won a battle, and he beat it the first time it lost. It didn't lose again.
<img src="/ubbthreads/images/graemlins/badsmile2.gif" alt="" /> <img src="/ubbthreads/images/graemlins/evilgrin1.gif" alt="" />
I hope the AI in Riftrunner is a little more complex. I rarely had to adjust strategy in Divinity, playing a melee warrior.