well thanks 2 DAD for clearing matter up in terms of res. still i feel RRR's avatar packs more punch(when it's zoomed in) though when zoomed out looks grainy(due 2 mipmapping as what marian said).
sad for DAD, no 1600 X 1200 for now at least. for those who play on computers with 15" - 17" monitors, 800 X 600 is ok. 1024 X 768 may look a little small unless scaling is proper or zooming feature is in 2 help. also sad for DAD, the idea of having static avatar on high quality while animated avatar on relatively lower quality isn't going 2 be realised as well since marian says the avatar on stance will still be animated.
marian, i hope u can do something about the grainy effect.
if i'm not mistaken(i have 2 re-install NWN or some other T3D games), certain games have options 2 install lower res avatar or higher res avatar. if zoom factor is fixed(1/4X, 1/2X, 2X, 4X), what about making different sets of avatar 2 match the zooms so u won't have 2 magnify/zoom out the avatar & have something like grainy effects showing?
just a flash of my mind bulb. i think it blew. <img src="/ubbthreads/images/graemlins/idea.gif" alt="" />
marian, when u said there's room for improvement, u don't mean overhaul of graphics, right?