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The ALT key in the game only show the 'normally' interactive items in the game, like dropped items, doors and chests and etc. It doesn't show off special triggers, like the talking skull, the cracks in the wall, the picture of the damned one etc. etc. etc. The developers indeed already develop a "hidden" flag for objects which they want us to find.

For the most part that is correct. It was mostly items that were hidden behind other items that made me think of it as a spoiler. The hatch to the tarts area and other hatches showed up through furniture. The Book for the magic mirror, the key to the house with the bed, Dr Elrath's key. The cases I saw were limited. I just thought they might be able to make a few more interesting challenges with hidden keys and items. Nothing too vital as no one wants to pixel-search. Searching for a key is a viable alternative to lockpicking, but it's too easy to hit ALT and have the key given to you. It's just me being pedantic. <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />