A map doesn't have to be an orientational chart. You can have an out of scale or very roughly drawn map and still use it effectively. I think that the Divine Divinity map representing the graphics of the world is really good. There's no mistaking buildings, landmarks or directions.

I tried to read the map that came with GTa2, detailed with compass points. The icons were too chunky and I still had to search for where they were meant to be.

Good job, Larian!