1: Game Auto savea feature then can be disabled also then. Auto save in a game were you can make easily a mistake is not advisory.
or you had a special auto save slot besides the normal ones..
But. I don't see the real use in it. i save alot manually.
I don't like the idea the game decides when I have to save.
3: EAX3 abilitiesif a game have advanced sound technologies. And it's implemented THE WRIGHT WAY, i agree!
i have a very nice surround system, and I have seen (heard) a game in action with the advanced eax settings.(soldiers of fortune2)
4: A map included in the game box.i didn't fancy maps in game boxes. i had maps earlier too , but never looked at it.
Some cover art, hand sketches etc.. From marian or one of his colleagues, would be appreciated ofcours <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
5: Resolutions up to 1024x768 at least.i can not say how the game looks then.
the size of the objects, details etc. But you can always choose a lower resolution then
EDIT: <img src="/ubbthreads/images/graemlins/riftrunner.gif" alt="" /> can be zoomed in and out. i forgot. but how is this possible without changing the resolution?
6: A journal that can be written in, or a minimap that can be recorded onto.that's always nice. it gae you even more "freedom" in game play.
but i don't understand what you mean with a recorded minimap?
7: Included from my earlier post, musicians to appear in the taverns.that would be nice,
you can even make a quest of them
8: If there are ingame cut scenes, the ability to view the ones you have seen at your convenience.Like @DATD said, why? I don't see the use in it.
too Re-view your NPC discussion is a better idea
10: The ability to see the different types of armour you wear *most likely will be includedas i saw on the screenshots the best example is the "bone armour" which you will see your bones on your avatar instead of a non transparent armour.
So probably a big yes
11: Rideable creatures ie: Horsesalso a sugestion made by me, but it was more for a <img src="/ubbthreads/images/graemlins/div.gif" alt="" />2.
but a very good idea ofcours.
-> @DATD, were did you find these 2 "no's"? i missed it somewhere then <img src="/ubbthreads/images/graemlins/ouch.gif" alt="" />
12: Ability to live in your own house and have the townsfolk recognize that it IS your house.yes very nice idea, the letter receiving from DATD also.
but were does it FIT in the story line. the way i see it there is no place for your own house because you are soul forced with a demon, you are in another dimension and chased by enemies...I don't want to receive a letter with separate letters cut from newspaper in my mailbox <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />
More

i think
13: Different swing attack methods, then simply just click and swing.a very good idea. <img src="/ubbthreads/images/graemlins/up.gif" alt="" />
[color:"red"] It's a point & click game. Name me at least ONE game with it: BG? NWN? Lionheart? [/color]
REVENANT
SILVER
<img src="/ubbthreads/images/graemlins/kitty.gif" alt="" /> <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> <img src="/ubbthreads/images/graemlins/kitty.gif" alt="" />
14: True open ended quests. The ability to NOT ALLOW someone to reload a saved game just because they didn't like their quest choice. I feel once someone has BEATEN the game then let them do the choosing that they wish. It adds to the adventure and fear along the way.now, we are seeing both sides of the knife. the one hardcore RPG'er wants to play the game and deal with the decisions he /she made. Without saving, and feel the consequences.
the other ones want to try everything out or save/load there way trough the game.
i think the system like it is , is a good one, because you choose if you want to reload again or carry on. i don't want to be forced this into by a save limit.
15: Ability to play your own instruments, if not just for fun.what about this one -> : the ability to
destroy music instruments? i always would like to smash a piano with my war hammer, or bash a nice violin against the wall <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />