Hail
Just off with Zandalor to the Council of Seven. Few things I need to tidy that are irking me:
1. THere is a locked hatch in a house just north of Leptine the Merchant in Verdistis. Even with Lockpick5 I can't open it?
2. I only found two antidotes in Elrath's cellar.....have I missed a third? I've already used the two I found.....which leaves one person uncured
3. When I exposed the evil doktor, my quest log registered I'd solved the Delabaere crop poisoning, which doesn't seem to be the case when talking to Hugh........I've found a locked room in BB inn full of poison - how do I open this/expose the poisoner?
Is this the reason Hugh won't take Leptine's grain order?
4. Dwarven Halls - cleared mines first level. Can't find entrance to lower/second level....if there is one?
Sry about multi-question......I wish to leave the land free of dissent in my absence!
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