To me, this "haunted bar" looks like the beginning of a quest finally never been implemented in(to) the game.
There's a key or a ring behind the house ... <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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