I've found some interesting bits :

On RPGVault, there is an archived page containing the word "Oink" . For what's in there is not that important, but recreates quite a good feeling of that time. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

http://rpgvaultarchive.ign.com/archive/arc91.shtml

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Lar on data: A huge part of is data driven. That means that most of the gameplay is not in the code, but coming from script files and the like. This goes from the looks of the user interace to little details like how long the visual effect of a magic spell takes to what happens if you break a certain object to what animations or behavior a npc has. So technically speaking, we could expose all of that for you, allowing you to customize the game and indeed create a new game. (And yes, you can also customize all the sounds, so Oink! for you Oink! haters is something that can be changed in a matter of seconds) That given you this power is the intention should be clear.


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Second, I agree with you. I also think roofs should be in, so I will not try to argue against, as that would be doggily dishonest (I was going to say intellectually but yeah...whatever...I'm the Oink! man) I could probably make the case for roofs better than what I've read here.


<img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" /> <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />


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