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It really is amazing how many mods have been added since Morrowind first appeared. Have you found any mods, though, that are significantly "unfriendly?" Mods that won't work well, or won't work at all with Tribunal and/or Bloodmoon? I know that we're fairly safe with very small mods (like a new merchant, say, in one city) or a mod that affects a part of the system which otherwise hasn't been changed (like general textures), or one that re-does a small island which nobody else touches. But are there others you would suggest people consider with caution?


Well, I can list off the ones I use personally and can confirm cause no problems other than maybe a couple messages when loading. None of these mods conflict with each other, though a couple of them cause massive problems if removed and the old save is played (Herbalism Lite for example). Some of these also have Bloodmoon versions, but I still don't have Bloodmoon. Hopefully I'll be able to dig out my old PC and hope the mod archive still exists on it <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" />

Mods I use while running Tribunal:
Book Rotate v5
Dragon Recognition
Archmage Fix
Dark Mansion
Creeper Mover
Morag Tong Fix
Writ Bug Fix
Bi-Ahnassi
Abandoned Watchtower
Azuria
Eydis Fix
Entertainers (official)
Bitter Coast Sounds (official)
Master Index (official)
Moon's Spawn v1.3.3
False Incarnate Fix
Enchant Multiplier Fix
Quarra Quest Fix
Ahnassi Fix
Caldera Manor v3
Alchemical Warfare
Private Tower Balmora v3
Sri's Alchemy
Ring Texture Fix
Dynamic Magicka Regeneration
Improved Thief Experience (all pieces but spell changes)
The Cave of Woe
Private Mobile Base v3.1
Cutthroat Mods Assassin reduction
Three Shades of Darkness
Vampcure
Vampfix
Area Effect Arrows (official in Marksman Mod package)
Balmora Mage Guild Upgrade
Guild Guide quest
Alastor
Juniper's Twin Lamps
Master Trainer Fix
Tome of Ancient Knowledge
Dwemer Clock
Indarys Unleashed
Vampire Embrace
Magical Trinkets of Tamriel II
[Jintao] anti-loud shock protection
Dwemer Cyborgs
Leveled Magicka
Marksman Mod
Floating Hovel
Zoop's Big Book of Artifacts REVISED (official revision be me <img src="/ubbthreads/images/graemlins/smile.gif" alt="" />)
Eden
Pillow Quest Fix
Rethan Expansion
Herbalism Lite
Gladiator
Tel Fyr Dock
Archmage Tower Two
Seyda Neen Docks v6
MoonnStar v1.1
Mournhold Sewer Fix
Tribunal Quest Fix
Lilacor v4.1
Dwemer BioMonitor
Complete Morrowind 1: Cooking
Month bugfix
More Treasures
Multiple Mark Teleporting