There are so many mods set in Balmora, that it's not surprising a few conflicts in physical locale would arise.
The W3 Rune Mod is showing up for download, anywhere. Even Euro-RPG, which lists a group of mods by him, doesn't include it. I wonder whether there were numerous bug reports? Or possibly it isn't compatible with Tribunal or Bloodmoon. Too bad. I was looking forward to trying it out.
I've got a group of mods I'll probably be using. This is the list:
Super Adventurers Black Queen Chronicles The Armour of Mara and Jeremy Adul's Arcane Armature Abu's Retreat Morrowind Additions Revamped (possibly) Knights of Tamriel Area Effect Arrows Atmospheric Sound Effects, or Wilderness Sounds (not sure which) Assassin's Armory Balmora and Ascadian Isles NPCs Bank, v 23 Better Bodies Better Heads Beyond YsGramor Schaster MagicCrafting Potions Cult of the Clouds Partners Custom Armors Daedric Bio-Monitor Dracandros' Voice Dread Knights Easter Egg Hunt House D'Orthay Enchantment Color Enhancement Fair magicka regeneration Fastrun Female cuirasses Siege at Firemoth (heard there might be some conflicts with this one) Guildmaster Bonus Haldenshore Havish Herbalism lite A House under the Hill The Illuminated Order Inscription Juniper's Twin Lamps Khalazza Visual Update Pack Less Generic NPC Project, Seyda Neen Less Annoying Bonewalkers Lights 300 Adul's Magical Candles Mournhold's Mage Guild Magical Trinkets of Tamriel Muck Shovel of Vivec List Merger MysterD's Lockpicks at the Forge Myth and Murder No Reflect Odai Plateau Travel Paper Tweak Particle Weapons Merchant Pocket Pals Potions and Scrolls Icons/Sort Real Sign Posts Robes R Us Rogues Seekers' Faction Serene Tower Shakti's Book of Secrets (an oldie but goodie) Zoop's Big Book of Artifacts (good work!) Sword of the Perithia (new quest mod, looks good) Sorefoot Enterprises Sri's Alchemy Summoner's Menagerie (not too sure about this one) Suran Underworld Swampthing's Merchants more gold mod Witchgirl Adventure Tarmar Tenaka's Colored Armor Wilderness Mod (same guy who does Giants, must be a sadist) Thief Experience Overhaul for Tribunal Tir Thalor Quest/faction TLM: The Lighting Mod Tome of Ancient Knowledge Traveling Merchants Island of Tusar Velendosval Weather Effects Vivec Expansion
Mandrake, you recommended Atmospheric Sound Effects. But the same guy who did Giants, also did Wilderness Sounds. I was wondering if you've tried both, and had any preference.