There are so many mods set in Balmora, that it's not surprising a few conflicts in physical locale would arise.

The W3 Rune Mod is showing up for download, anywhere. Even Euro-RPG, which lists a group of mods by him, doesn't include it. I wonder whether there were numerous bug reports? Or possibly it isn't compatible with Tribunal or Bloodmoon. Too bad. I was looking forward to trying it out.

I've got a group of mods I'll probably be using. This is the list:

Super Adventurers
Black Queen Chronicles
The Armour of Mara and Jeremy
Adul's Arcane Armature
Abu's Retreat
Morrowind Additions Revamped (possibly)
Knights of Tamriel
Area Effect Arrows
Atmospheric Sound Effects, or Wilderness Sounds (not sure which)
Assassin's Armory
Balmora and Ascadian Isles NPCs
Bank, v 23
Better Bodies
Better Heads
Beyond YsGramor
Schaster MagicCrafting Potions
Cult of the Clouds
Partners
Custom Armors
Daedric Bio-Monitor
Dracandros' Voice
Dread Knights
Easter Egg Hunt
House D'Orthay
Enchantment Color Enhancement
Fair magicka regeneration
Fastrun
Female cuirasses
Siege at Firemoth (heard there might be some conflicts with this one)
Guildmaster Bonus
Haldenshore
Havish
Herbalism lite
A House under the Hill
The Illuminated Order
Inscription
Juniper's Twin Lamps
Khalazza Visual Update Pack
Less Generic NPC Project, Seyda Neen
Less Annoying Bonewalkers
Lights 300
Adul's Magical Candles
Mournhold's Mage Guild
Magical Trinkets of Tamriel
Muck Shovel of Vivec
List Merger
MysterD's Lockpicks at the Forge
Myth and Murder
No Reflect
Odai Plateau Travel
Paper Tweak
Particle Weapons Merchant
Pocket Pals
Potions and Scrolls Icons/Sort
Real Sign Posts
Robes R Us
Rogues
Seekers' Faction
Serene Tower
Shakti's Book of Secrets (an oldie but goodie)
Zoop's Big Book of Artifacts (good work!)
Sword of the Perithia (new quest mod, looks good)
Sorefoot Enterprises
Sri's Alchemy
Summoner's Menagerie (not too sure about this one)
Suran Underworld
Swampthing's Merchants more gold mod
Witchgirl Adventure
Tarmar
Tenaka's Colored Armor
Wilderness Mod (same guy who does Giants, must be a sadist)
Thief Experience Overhaul for Tribunal
Tir Thalor Quest/faction
TLM: The Lighting Mod
Tome of Ancient Knowledge
Traveling Merchants
Island of Tusar
Velendosval
Weather Effects
Vivec Expansion

Mandrake, you recommended Atmospheric Sound Effects. But the same guy who did Giants, also did Wilderness Sounds. I was wondering if you've tried both, and had any preference.