with all that ACTS, this means the game is still be-all-that-u-can-be-but-stick-to-the-plot-please.
storyline's tight enough for premise & purpose & clear cut is the mission for players; get to the last act/part in whatever way u can/want.
who says it has to be revolutionary to be fun? ( <img src="/ubbthreads/images/graemlins/tongue.gif" alt="" /> don't look at me)
& good thing larians do not spill the bean in any of the interviews. <img src="/ubbthreads/images/graemlins/up.gif" alt="" />
we don't want loud-mouthed john romero in larian studios. but peter moleynux can apply. <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" />