Yeah, I'm a dudette. <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />

Morrowind? Yes, some graphics are repetitive. Like the dungeons and the caves. But compare to NWN? Every city looks the same, every forest looks the same, every rural area looks the same, every dungeon looks the same, every city interior looks the same. Well, NWN's got Morrowind beaten in repetitiveness department by miles and miles. Cities in Morrowind certainly have unique looks. Don't tell me they don't. (And the outdoor areas have a lot of variety, too.)

NWN's graphics are also inferior to that of Dungeon Siege.

What's wrong with NWN?

- Radial menu. Why? Why? Why? Is there no god? It's slightly better than ToEE's, but still.
- Henchman AI. Sucks, sucks, and sucks some more. Plus the fact that you can only have one henchman. But maybe that's a blessing. I'd have gone insane if I had to endure more stupid AI in the party.
- The OC was promised to be the ilkes of BG, but delivers little of that. There are some quests that are deeper than your average RPG (*cough*DungeonSiege*cough*), but the whole thing doesn't live up to Bioware's reputation. The story is awful and predictable, the NPCs annoying and unlikeable, etc. I saw the "plot twists" -- *snickers* -- from miles away. Heck, even the music and voiceacting grate at times. *pines for Elegia Eternum*