Still browsing the forums i could not find a topic, my new question is if a chaos knight or fiend is evil he should have resistance to chaotic spells. or even stronger resist to evil monsters or spells such as fear, charm (control player/npc) etc. Or chaos feeds from it (nah). The flaw of this idea is it may unbalance the two characters unless altered, such as chaos more melee and little magical abilities while slower in delay in hits while Hero is faster and more opposite. yinyang style i think i am saying.
Widdowhugger.