I am afraid of one thing when i read "Real time generation of dungeons, maps and quests". I cannot imagine generated quests having a strong plotline. The strength of divinity for me is the creative quests that the game is filled with. Off course there is the occasional fed-ex mission. "Deliver this, go get me that etc." But those I do when working on other more involving quests. To me Battlefields sounds like there are gonna be a lot of Fed-ex missions. I hope I am wrong on this.
Not ALL quests <img src="/ubbthreads/images/graemlins/winkwink.gif" alt="" />
Plus Battlefields will have some surprised (at least Larian promises them).