"i liked in jed outcast, occasionally, you broke threw a wall or something to get somewere.
but that was only designated areas
maybe like that? but everywere/"
that'd be much more difficult... i suppose hidden stashes/caves/dungeons could be uncovered by blowing up suspicious groupings of explodable rocks? i'm not really proposing that EVERYTHING be destructable - that would be pretty sweet but damn tough to execute properly , if at all... one has to consider the programmers when suggesting ideas :P