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Asto Diablo2: you are pretty mistaken, diablo2 was THE game of this genre till now, and if you were good at it, which was EXTREMELY hard, u would get elite items that very very few could ever get in touch with, or create chars that were beyond divine, for pvp for instance. And not the mention the markettrading that went on FOR REAL !!! there were even people selling these so called ultra rare items for real money; can you belief that ?? just to demonstrate how furiously they were wanted.


This paragraph makes Jesus kill innocent kittens, makes a benevolent saint murder newborn babies, makes a happy man in a fine autumn morning slit his wrist, and makes dragons turn vegetarians. All in the name of lost faith in humanity.

It, most of all, made me laugh my head off. And I died. I'm typing this from the afterlife.

For real inter-player economy, kindly venture into the Bazaar zone in EverQuest. Witness as people try to cut each other's price and spam their heads off in hope to sell their items. Behold as people quarrel over phat lewtz and guilds break because of this. Gape at how much time you have to devote to this game to attend, or host, a raid in order to get said phat lewtz (gather 35 players, spend at least five hours for preparation alone). Hacking rarely happens, and if you do try, your account gets suspended. Most of the time, hacking is impossible. Oh -- and do a search on EBay. Count the number of EQ accounts for sale.

Diablo, in the aspects that you have selected to mention in order to make yourself look "elite" or "skilled", is a sad joke. Thanks for the laugh, though.



I don't want to seem elite, just wanting to point out that when giving special attention to rare or unique items in multiplayer, You automaticly create a movement among your players that is enthusiast to find them. Don't you see the dreams in their eyes ? Gazing in dreams of: Oh i wish i had that item !!! From that moment on the player has but one goal to obtain that item, with as result the obsessive mining behaviour as stated before. And indeed with all mephisto runs and stuff as a result. The thing about the market in Diablo2 was that these items got worth so much that it nearly could be sold for real money, and from the moment such importance is attracted, you get all the negative actions, such as duping and stuff (which was very sad, i lost a few stuff this way <img src="/ubbthreads/images/graemlins/disagree.gif" alt="" /> IF Larian decides to go multiplayer, this could be something they could look at (items), because it is the main succes to multiplayer option aswell in pvp (player vs player) aswell in multiplay. But the negative action is a thing well to be considered at in Larian Studios.

I am sorry i made Jesus cry !!
sniff


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