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Joined: Aug 2003
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Colinw Offline OP
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Both my quick saves now crash to the desktop.
I've been playing for more than a week now, and really don't want to start over.
Tried emptying Run\Dynamic and changing the config.
I've reinstalled/patched and that didn't fix it.
I started swapping files with a save that works from a many days ago.
Looks like if I use story.000 from the older game it starts, but there seem to be some problems with the quests and I just ran into the game detecting a story error where it starts an animation that never finishes.

Anybody got any thoughts on how to fix this ?

Colin..

XP/Celeron 1.3/256M/DirectX 8.1/Intel 82810E V6.13.01.2872
DD version 1.0034A


Joined: Aug 2003
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Colinw Offline OP
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Update:
I started one of my old save games and played for a while.
Again, the quick save crashed after a bunch of saves...
It looks like some of the Run/static files get corrupted when it crashes, keeping me from starting some of the non-corrupted save games.
I'm guessing quicksave is buggy.

I will re-install, and try again.

Damn fun game, but I think if I get corrupted again, I will probably hang it up.


Joined: May 2003
Location: Seattle
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er, have you tried not quicksaving?



Joined: Aug 2003
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Colinw Offline OP
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Update:
I moved to a Win 2000 machine PIII/700 Mhz.
It runs almost as fast and crashes far less.
I started on one of my earliest save games and stopped using quicksave.
So far so good, but....
I copied the vigin DD to a safe place, and everytime it crashes, I do a file compare from the untouched directory to the running directory and lo and behold, somehow, the crashing game modifies files that should be static. e.g. warfB.bic.
Now I don't know how it modifies the files without updating the modified date, but it does. I suppose it's a bug in Windows.

I would suggest anyone running the game and having an occasional crash do what I am doing now. A file compare between the safe directory and the running directory and copy those files that get modified during the crash. Or reinstall after every crash.

File differences you can ignore are:
Run\Dynamic\*
Run\main\startup.v2\shoud.*
Run\savegames\*
Run\static\heroes\*.idc (These seem to get updated as the game runs, but it doesn't seem to hurt if you revert them.)

Files I've seen get corrupted are:
Run\main\startup.v2\world.*
Run\static\heroes\*.bic
Run\static\imagelists\Cpackedb.*
Run\static\imagelists\roofs.000

I hope this is helpfull to someone....

Colin..


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