No, I can apparently kill those who are not evil - if they attack me, what most temple members do anyhow. I'm just accepting their quests, I can even fulfill them, but I can't get XP for them from the priests, report makes me fall. Example: I was asked to kill a snake bothering the orc cook = did so and what happened? My Pallie was a fallen one as soon as I reported back to the priest.
On the other hand, a minor priest asked me to get an item by gambling: did so, gave it back and didn't fall. I accept quests, so the temple members there don't attack me at once. I can scoop around and level up before I clean out all parts. Why? Cause I went in for the Fire Priest, seems to be the hardest level.
About not giving explicite restriction infos in the manual: I guess, they believe, all know the Ad&D 3.5 regulations for paladins and other classes. My BIG prob is, I've always played the 2nd edition of AD&D <img src="/ubbthreads/images/graemlins/puppyeyes.gif" alt="" /> on pen&paper - sniff.
It's annoying - on the other hand: Those who created the game, stuck pretty closely to the rules, not this wishy-washy easy BG stuff, where only the simple rules were used (not 100% 2nd edition). It's a game for people with pen&paper knowledge - I like this <img src="/ubbthreads/images/graemlins/up.gif" alt="" />
Of course, you can play it without knowing the rules - as long as you don't play paladin <img src="/ubbthreads/images/graemlins/biggrin.gif" alt="" /> - this makes it a bit boring for me: Bash in the doors, kill nearly everything that moves (except prisoners). I had to read the forum there closely to avoid fallen XP (5000 GP to get her good again! I'm NOT paying that, I rather reload) - and a few quests are in for me - but I can tell you this: I HATE paladins <img src="/ubbthreads/images/graemlins/evilgrin1.gif" alt="" /> I didn't even plan to play LG - I chose NG, but took a pallie into my group - big error. Kiya